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Integrated Mowzie's Mobs
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Integrated Mowzie's Mobs is a mod that revamps and integrates all the structures of the mod with many improvements.
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Runs entirely on the server. Also works in singleplayer.
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WHAT IS INTEGRATED MOWZIE'S MOBS?
Integrated Mowzie's Mobs is a datapack/mod that completely overhauls all structures from the original Mowzie's Mobs mod. Expect stunning new designs, better terrain integration and compatibility with many mods such as Quark, Suppelementaries and Create.
MAIN FEATURES
Structure Generation: This mod/datapack significantly improves the spawning of all the structures, ensuring they generate on much better and more natural terrain.
Worldgen Compatibility: Thanks to the Integrated API, this mod features a bunch of compatibility with plenty of popular biome mods.
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Frequently Asked Questions:
❔What biome mods are compatible?
✅ Most biome and worldgen mods should be compatible.
❔Why are there so many dependencies? Can I play without them?
✅ The core idea behind the Integrated series (originally inspired by Integrated Dungeons and Structures) is to seamlessly weave mechanics, blocks, and content from other popular mods into the world to make it feel truly alive and interconnected. Because the structures are natively built around these modded assets, there are no plans for a 100% Vanilla version. Removing the dependencies would require redesigning the structures and would destroy the main concept of the mod.
❔Can I use this in my modpack?
✅ Yes! This project was made for go in company of IDAS and his addons, but if you use all the dependencies by itself, everything should be fine.
❔How can I configure this mod?
✅ Since this mod is data-driven, it uses the standard vanilla datapack format. You can customize it by opening the file and modifying the internal data just like you would with any vanilla datapack.
❔Some structures are generating weird, how can I fix this?
✅ To improve how the structures generate, you can modify a few values inside the structure files: mowziesmobs:worldgen/structure/umvuthana_grove.json. Try reducing the allowed_terrain_height_range value so the structure spawns on flatter terrain. Keep in mind this might make the generation less frequent since it will look for a good spot to generate the structure, but you can fix that by reducing the spacing and separation values in the structure_set file.
Credits:
This datapack/mod was made to improve the structures of the original "Mowzie's Mobs" created by Bob Mowzie's, the owner of the mod.
Dependencies:
Requiered Dependencies:
Optional Dependencies:
INTEGRATED MOWZIE'S MOBS:
Integrated Mowzie's Mobs is a datapack/mod that completely overhauls all structures from the original Mowzie's Mobs mod. Expect stunning new designs, better terrain integration and compatibility with many mods such as Quark, Suppelementaries and Create.
Main Features:
-
Structure Generation: This mod/datapack significantly improves the spawning of all the structures, ensuring they generate on much better and more natural terrain.
-
Worldgen Compatibility: Thanks to the Integrated API, this mod features a bunch of compatibility with plenty of popular biome mods.
Frequently Asked Questions:
❔What biome mods are compatible?
- ✅ Most biome and worldgen mods should be compatible.
❔Why are there so many dependencies? Can I play without them?
- ✅ The core idea behind the Integrated series (originally inspired by Integrated Dungeons and Structures) is to seamlessly weave mechanics, blocks, and content from other popular mods into the world to make it feel truly alive and interconnected. Because the structures are natively built around these modded assets, there are no plans for a 100% Vanilla version. Removing the dependencies would require redesigning the structures and would destroy the main concept of the mod.
❔Can I use this in my modpack?
- ✅ Yes! This project was made for go in company of IDAS and his addons, but if you use all the dependencies by itself, everything should be fine.
❔How can I configure this mod?
- ✅ Since this mod is data-driven, it uses the standard vanilla datapack format. You can customize it by opening the file and modifying the internal data just like you would with any vanilla datapack.
❔Some structures are generating weird, how can I fix this?
- ✅ To improve how the structures generate, you can modify a few values inside the structure files (mowziesmobs:worldgen/structure/umvuthana_grove.json). Try reducing the allowed_terrain_height_range value so the structure spawns on flatter terrain. Keep in mind this might make the generation less frequent since it will look for a good spot to generate the structure, but you can fix that by reducing the spacing and separation values in the structure_set file.
Dependencies:
Requiered Dependencies:
- Mowzie's Mobs
- Create
- Integrated API
- Quark
- Supplementaries
- Amendments
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