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Ion Quick Harvest

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Ion Quick Harvest

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A simple, dependable right-click harvesting mod designed for real modpacks—not just vanilla testing.

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About

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Type
Mod
License
All Rights Reserved
Latest Version
Ion Quick Harvest 1.2
Authors
CurseForge
Modrinth

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About

Description

A simple, dependable right-click harvesting mod designed for real modpacks—not just vanilla testing. A lot of “right-click harvest” options are either overcomplicated, inconsistent, or only support a handful of crops unless you hand-tune configs. Ion Quick Harvest focuses on doing one thing well: right-click fully grown crops to harvest them, drop the normal loot, and reset the plant back to its starting growth stage so it stays planted and keeps growing.

Ion Quick Harvest supports vanilla crops and most modded crops out of the box by detecting common growth/age properties used by crop blocks. If you’re using another mod that also changes right-click harvesting, you may see conflicts—please report them so I can improve compatibility. For the smoothest experience, disable duplicate harvesting features in other mods so only one system controls harvesting.

Configuration Options (planned/optional)

  • Harvest with empty hand (or require a hoe)
  • Durability cost when harvesting with a hoe
  • Auto-detect modded crops using common growth/age properties
  • Manual allowlist/denylist for harvestable crops/blocks
  • Optional XP from harvesting (chance + amount)
  • Optional harvest range settings (by hoe tier) + Efficiency scaling

Compatibility / Supported Content

  • Vanilla crops (wheat, carrots, potatoes, beetroots, etc.)
  • Most modded crops that use standard growth/age properties
  • Farming/food mods that follow common crop block patterns

A simple, dependable right-click harvesting mod designed for real modpacks—not just vanilla testing. A lot of “right-click harvest” options are either overcomplicated, inconsistent, or only support a handful of crops unless you hand-tune configs. Ion Quick Harvest focuses on doing one thing well: right-click fully grown crops to harvest them, drop the normal loot, and reset the plant back to its starting growth stage so it stays planted and keeps growing.

Ion Quick Harvest supports vanilla crops and most modded crops out of the box by detecting common growth/age properties used by crop blocks. If you’re using another mod that also changes right-click harvesting, you may see conflicts—please report them so I can improve compatibility. For the smoothest experience, disable duplicate harvesting features in other mods so only one system controls harvesting.

Configuration Options (planned/optional)

  • Harvest with empty hand (or require a hoe)
  • Durability cost when harvesting with a hoe
  • Auto-detect modded crops using common growth/age properties
  • Manual allowlist/denylist for harvestable crops/blocks
  • Optional XP from harvesting (chance + amount)
  • Optional harvest range settings (by hoe tier) + Efficiency scaling

Compatibility / Supported Content

  • Vanilla crops (wheat, carrots, potatoes, beetroots, etc.)
  • Most modded crops that use standard growth/age properties
  • Farming/food mods that follow common crop block patterns

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