Item Modifiers

Quick rating

Item Modifiers

No reviews yet

Item Modifiers shamelessly implements Terraria-like item modifiers to the game.

No Theme
QoL & Tweaks
Terraria-inspired
Mod Loaders
Fabric
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
modifiers-v3-1.20.4
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Item Modifiers is a mod that is very much inspired by Terraria's modifiers system.

The modifiers the mod implements are below. By default, there is a 25% chance that an item will not have a modifier at all. This can be changed in the mod's config.

Universal

(all weapons can have these modifiers)

  • Keen - +3% critical strike chance
  • Superior - +1 damage, +3% critical strike chance, +10% knockback
  • Forceful - +15% knockback
  • Broken - -30% damage, -20% knockback
  • Damaged - -15% damage
  • Shoddy - -1 damage, -15% knockback
  • Hurtful - +1 damage
  • Strong - +15% knockback
  • Unpleasant - +0.5 damage, +15% knockback
  • Weak - -20% knockback
  • Ruthless - +1.8 damage, -10% knockback
  • Godly - +1.5 damage, +5% critical strike chance, +15% knockback
  • Demonic - +1.5 damage, +5% critical strike chance
  • Zealous - +5% critical strike chance

Common

(swords & ranged weapons)

  • Quick - +10% speed
  • Deadly - +1 damage, +10% speed
  • Agile - +10% speed, +3% critical strike chance
  • Nimble - +5% speed
  • Murderous - +0.7 damage, +6% speed, +3% critical strike chance
  • Slow - -15% speed
  • Sluggish - -20% speed
  • Lazy - -8% speed
  • Annoying - -20% damage, -15% speed
  • Nasty - +0.5 damage, +10% speed, +2% critical strike chance, -10% knockback

Melee

(swords, pickaxes, axes, & shovels)

  • Large - +12% size
  • Massive - +18% size
  • Dangerous - +0.5 damage, +2% critical strike chance, +5% size
  • Savage - +1 damage, +10% size, +10% knockback
  • Sharp - +1.5 damage
  • Pointy - +1 damage
  • Tiny - -18% size
  • Terrible - -15% damage, -13% size, -15% knockback
  • Small - -10% size
  • Dull - -15% damage
  • Unhappy - -10% speed, -10% size, -10% knockback
  • Bulky - +0.5 damage, -15% speed, +10% size, +10% knockback
  • Shameful - -10% damage, +10% size, -20% knockback
  • Heavy - -10% speed, +15% knockback
  • Light - +15% speed, -10% knockback
  • Legendary - +1.5 damage, +10% speed, +5% critical strike chance, +10% size, +15% knockback

Ranged

(ranged weapons)

  • Sighted - +1 damage, +3% critical strike chance
  • Rapid - +15% speed, +10% velocity
  • Hasty - +10% speed, +15% velocity
  • Intimidating - +5% velocity, +15% knockback
  • Deadly - +1 damage, +5% speed, +2% critical strike chance, +5% velocity, +5% knockback
  • Staunch - +1 damage, +15% knockback
  • Awful - -15% damage, -10% velocity, -10% knockback
  • Lethargic - -15% speed, -10% velocity
  • Awkward - -10% speed, -20% knockback
  • Powerful - +1.5 damage, -10% speed, +1% critical strike chance
  • Frenzying - -1.5 damage, +15% speed
  • Unreal - +1.5 damage, +10% speed, +5% critical strike chance, +10% velocity, +15% knockback

Disabled

(modifiers disabled by default)

  • Gigantic - +9 damage, -0.25 attack speed, -25% speed, +200% size, +200% knockback
  • Ungodly - +3 damage, +100% damage, +4 attack speed, +10% speed, +20% critical strike chance, +200% velocity, +300% knockback
  • Zoomy - +500,000% speed, -25% size, -10% knockback

As the mod is currently, the only way to obtain a modifier is to get a new item, however that is subject to change if/when I work on this project more.

Item Modifiers is a mod that is very much inspired by Terraria's modifiers system.

The modifiers the mod implements are below. By default, there is a 25% chance that an item will not have a modifier at all. This can be changed in the mod's config.

Universal

(all weapons can have these modifiers)

  • Keen - +3% critical strike chance
  • Superior - +1 damage, +3% critical strike chance, +10% knockback
  • Forceful - +15% knockback
  • Broken - -30% damage, -20% knockback
  • Damaged - -15% damage
  • Shoddy - -1 damage, -15% knockback
  • Hurtful - +1 damage
  • Strong - +15% knockback
  • Unpleasant - +0.5 damage, +15% knockback
  • Weak - -20% knockback
  • Ruthless - +1.8 damage, -10% knockback
  • Godly - +1.5 damage, +5% critical strike chance, +15% knockback
  • Demonic - +1.5 damage, +5% critical strike chance
  • Zealous - +5% critical strike chance

Common

(swords & ranged weapons)

  • Quick - +10% speed
  • Deadly - +1 damage, +10% speed
  • Agile - +10% speed, +3% critical strike chance
  • Nimble - +5% speed
  • Murderous - +0.7 damage, +6% speed, +3% critical strike chance
  • Slow - -15% speed
  • Sluggish - -20% speed
  • Lazy - -8% speed
  • Annoying - -20% damage, -15% speed
  • Nasty - +0.5 damage, +10% speed, +2% critical strike chance, -10% knockback

Melee

(swords, pickaxes, axes, & shovels)

  • Large - +12% size
  • Massive - +18% size
  • Dangerous - +0.5 damage, +2% critical strike chance, +5% size
  • Savage - +1 damage, +10% size, +10% knockback
  • Sharp - +1.5 damage
  • Pointy - +1 damage
  • Tiny - -18% size
  • Terrible - -15% damage, -13% size, -15% knockback
  • Small - -10% size
  • Dull - -15% damage
  • Unhappy - -10% speed, -10% size, -10% knockback
  • Bulky - +0.5 damage, -15% speed, +10% size, +10% knockback
  • Shameful - -10% damage, +10% size, -20% knockback
  • Heavy - -10% speed, +15% knockback
  • Light - +15% speed, -10% knockback
  • Legendary - +1.5 damage, +10% speed, +5% critical strike chance, +10% size, +15% knockback

Ranged

(ranged weapons)

  • Sighted - +1 damage, +3% critical strike chance
  • Rapid - +15% speed, +10% velocity
  • Hasty - +10% speed, +15% velocity
  • Intimidating - +5% velocity, +15% knockback
  • Deadly - +1 damage, +5% speed, +2% critical strike chance, +5% velocity, +5% knockback
  • Staunch - +1 damage, +15% knockback
  • Awful - -15% damage, -10% velocity, -10% knockback
  • Lethargic - -15% speed, -10% velocity
  • Awkward - -10% speed, -20% knockback
  • Powerful - +1.5 damage, -10% speed, +1% critical strike chance
  • Frenzying - -1.5 damage, +15% speed
  • Unreal - +1.5 damage, +10% speed, +5% critical strike chance, +10% velocity, +15% knockback

Disabled

(modifiers disabled by default)

  • Gigantic - +9 damage, -0.25 attack speed, -25% speed, +200% size, +200% knockback
  • Ungodly - +3 damage, +100% damage, +4 attack speed, +10% speed, +20% critical strike chance, +200% velocity, +300% knockback
  • Zoomy - +500,000% speed, -25% size, -10% knockback

As the mod is currently, the only way to obtain a modifier is to get a new item, however that is subject to change if/when I work on this project more.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Total Downloads
CurseForge
<1,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works