ItemApult
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Throw any held item, pass it to friends, and catch it mid-air — vanilla and modded items included.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Enhances game performance and optimizes resource usage.
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ItemApult
Throw anything. Pass it to a friend. Catch it in mid-air.
ItemApult turns every item in your hand into a real, catchable projectile. Press G to throw one item. Aim at a flying item and press K to catch it before it lands.
No new tool to craft. No complicated setup. Just one small mechanic that makes survival worlds, servers, minigames, and streams instantly more fun.

One mechanic. Endless moments.
- Toss food to a teammate during an adventure.
- Pass tools and building materials without opening a menu.
- Turn any open space into an improvised catch minigame.
- Create clutch saves, chaotic mistakes, and memorable stream moments.
- Throw vanilla and modded items without losing what makes them unique.
Your item stays your item
ItemApult preserves the complete ItemStack, including custom names,
enchantments, components, NBT, and modded item models.
It also feels physical: launched items inherit movement, fly through the world, produce satisfying sound and particle feedback, react on impact, and remain available to pick up normally.

Simple controls
| Action | Default key |
|---|---|
| Throw one held item | G |
| Catch the item you are aiming at | K |
Both controls are fully rebindable in Minecraft's key settings. If the main hand is empty, ItemApult can throw from the off-hand.
Built for real multiplayer
- Server-authoritative: inventory, cooldown, range, direction, and line-of-sight checks happen on the server.
- Anti-duplication by design: every throw validates its source stack and uses authoritative server inventory state.
- Performance-conscious: server owners can cap globally tracked throws.
- Protection-friendly: loader-native toss events allow compatible protection and integration mods to cancel a launch.
- No required library mods: install the matching ItemApult file and play.
Perfect for
Survival servers · Friend groups · Adventure maps · Minigames · Roleplay · Social hubs · Modpacks · Content creators
Compatibility
| Minecraft | Loader | Java |
|---|---|---|
| 1.20.1 | Forge 47.4.10+ | 17 |
| 1.21.1 | NeoForge 21.1.0+ | 21 |
ItemApult is required on both the client and server. It also works in single-player.
Available languages: English, Español (México), Español (España), and 简体中文.
Server owners stay in control
The generated config/itemapult-throwables.toml file lets you tune:
- launch speed and inherited player movement;
- throw cooldown and pickup delay;
- catch radius and tracking duration;
- creative-mode consumption;
- impact feedback and effects;
- the global active-throw limit.
Want ItemApult on another version?
Need Fabric, another Minecraft version, mod compatibility, or a feature that would make ItemApult perfect for your server or modpack? Send a request.
Have a mod idea of your own?
TNTStudios creates custom Minecraft mods, gameplay systems, server mechanics, integrations, tools, and polished player experiences.
Tell me what you want to build:
- Website and socials: TNTNetta.space
- Discord:
TNTNetta
For the fastest answer, include your Minecraft version, loader, and a short description of the idea.
Ready to make every item throwable?
Download the file for your Minecraft version, invite a friend, and see what you can catch.
Official, unmodified ItemApult builds may be included in Modrinth and CurseForge modpacks when the pack credits TNTStudios and links to the official ItemApult project page.
Made with care by TNTStudios.

ItemApult
Throw anything. Pass it to a friend. Catch it in mid-air.
ItemApult turns every item in your hand into a real, catchable projectile. Press G to throw one item. Aim at a flying item and press K to catch it before it lands.
No new tool to craft. No complicated setup. Just one small mechanic that makes survival worlds, servers, minigames, and streams instantly more fun.

One mechanic. Endless moments.
- Toss food to a teammate during an adventure.
- Pass tools and building materials without opening a menu.
- Turn any open space into an improvised catch minigame.
- Create clutch saves, chaotic mistakes, and memorable stream moments.
- Throw vanilla and modded items without losing what makes them unique.
Your item stays your item
ItemApult preserves the complete ItemStack, including custom names,
enchantments, components, NBT, and modded item models.
It also feels physical: launched items inherit movement, fly through the world, produce satisfying sound and particle feedback, react on impact, and remain available to pick up normally.

Simple controls
| Action | Default key |
|---|---|
| Throw one held item | G |
| Catch the item you are aiming at | K |
Both controls are fully rebindable in Minecraft's key settings. If the main hand is empty, ItemApult can throw from the off-hand.
Built for real multiplayer
- Server-authoritative: inventory, cooldown, range, direction, and line-of-sight checks happen on the server.
- Anti-duplication by design: every throw validates its source stack and uses authoritative server inventory state.
- Performance-conscious: server owners can cap globally tracked throws.
- Protection-friendly: loader-native toss events allow compatible protection and integration mods to cancel a launch.
- No required library mods: install the matching ItemApult file and play.
Perfect for
Survival servers · Friend groups · Adventure maps · Minigames · Roleplay · Social hubs · Modpacks · Content creators
Compatibility
| Minecraft | Loader | Java |
|---|---|---|
| 1.20.1 | Forge 47.4.10+ | 17 |
| 1.21.1 | NeoForge 21.1.0+ | 21 |
ItemApult is required on both the client and server. It also works in single-player.
Available languages: English, Español (México), Español (España), and 简体中文.
Server owners stay in control
The generated config/itemapult-throwables.toml file lets you tune:
- launch speed and inherited player movement;
- throw cooldown and pickup delay;
- catch radius and tracking duration;
- creative-mode consumption;
- impact feedback and effects;
- the global active-throw limit.
Want ItemApult on another version?
Need Fabric, another Minecraft version, mod compatibility, or a feature that would make ItemApult perfect for your server or modpack? Send a request.
Have a mod idea of your own?
TNTStudios creates custom Minecraft mods, gameplay systems, server mechanics, integrations, tools, and polished player experiences.
Tell me what you want to build:
- Website and socials: TNTNetta.space
- Discord:
TNTNetta
For the fastest answer, include your Minecraft version, loader, and a short description of the idea.
Ready to make every item throwable?
Download the file for your Minecraft version, invite a friend, and see what you can catch.
Official, unmodified ItemApult builds may be included in Modrinth and CurseForge modpacks when the pack credits TNTStudios and links to the official ItemApult project page.
Made with care by TNTStudios.
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