JSON to Brigadier
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Converts JSON files into Brigadier commands
Provides a framework or library for other mods to use.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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# JSON to Brigadier - Minecraft
This library converts JSON files into Minecraft Commands
See [json-to-brigadier](https://github.com/oroarmor/json-to-brigadier) for the API specifications.
## Command types
### No argument types
These commands are all specified with
```json
"argument":{
"type" : "<TYPE_HERE>"
}
```
```
"game_profile"
"block_pos"
"column_pos"
"block_state"
"block_predicate"
"item_stack"
"item_predicate"
"color"
"component"
"message"
"nbt_compound_tag"
"nbt_path"
"nbt_tag"
"objective"
"objective_criteria"
"operation"
"particle"
"angle"
"rotation"
"scoreboard_slot"
"swizzle"
"team"
"item_slot"
"resource_location"
"mob_effect"
"function"
"entity_anchor"
"int_range"
"float_range"
"item_enchantment"
"entity_summon"
"dimension"
"time"
"uuid"
```
`minecraft:vec3` and `minecraft:vec2`:
```json
"argument":{
"type" : "<TYPE_HERE>",
"centered": <true|false>
}
```
`minecraft:score_holder` and `minecraft:entity`:
```json
"argument":{
"type" : "<TYPE_HERE>",
"multiple": <true|false>
}
```
JSON to Brigadier - Minecraft
This library converts JSON files into Minecraft Commands
See json-to-brigadier for the API specifications.
Command types
No argument types
These commands are all specified with
"argument":{
"type" : "<TYPE_HERE>"
}
"game_profile"
"block_pos"
"column_pos"
"block_state"
"block_predicate"
"item_stack"
"item_predicate"
"color"
"component"
"message"
"nbt_compound_tag"
"nbt_path"
"nbt_tag"
"objective"
"objective_criteria"
"operation"
"particle"
"angle"
"rotation"
"scoreboard_slot"
"swizzle"
"team"
"item_slot"
"resource_location"
"mob_effect"
"function"
"entity_anchor"
"int_range"
"float_range"
"item_enchantment"
"entity_summon"
"dimension"
"time"
"uuid"
minecraft:vec3 and minecraft:vec2:
"argument":{
"type" : "<TYPE_HERE>",
"centered": <true|false>
}
minecraft:score_holder and minecraft:entity:
"argument":{
"type" : "<TYPE_HERE>",
"multiple": <true|false>
}
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