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Just Another Witchery Remake
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A remake of an old beloved witchcraft mod, aiming to make sense in the current modding scene
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features gameplay themed around the various forms of occultism and paganism associated with witches.
Enhances farming mechanics and introduces new crops and livestock.
A modified or ported version of an existing mod.
A reimagined or remade version of an existing mod or modpack.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Update 0.4+ will only be for neoforge forever
Mods too large for me to do multiloader.
Update 0.3.0 probably breaks stuff from 0.2.0, so make backups
Modfest 2024 / SpookyJam 2024
This project started as a fun challenge to create a large content mod under a tight time window. This Witchery Remake aims to add everything from the old Witchery mod but in a new light and a refreshing take on the textures and content. This is not a 1:1 replica of Witchery but rather a 1:0.9 remake, most things will be familiar. Even as this is an event created mod it will be completed after the event has ended as all of the creators of this mod look forward to a full remake.
We also wanted to make this as datapack-friendly as possible with data driven rituals and recipes, with command execution support and modpack-centric design choices.
At this current moment the mod barely have and "content" available for the average player and is very prone to bugs as this was made in the span of a month.

Update 0.4+ will only be for neoforge forever
Mods too large for me to do multiloader.
Update 0.3.0 probably breaks stuff from 0.2.0, so make backups
Modfest 2024 / SpookyJam 2024
This project started as a fun challenge to create a large content mod under a tight time window. This Witchery Remake aims to add everything from the old Witchery mod but in a new light and a refreshing take on the textures and content. This is not a 1:1 replica of Witchery but rather a 1:0.9 remake, most things will be familiar. Even as this is an event created mod it will be completed after the event has ended as all of the creators of this mod look forward to a full remake.
We also wanted to make this as datapack-friendly as possible with data driven rituals and recipes, with command excecution support and modpack-centric design choices.
At this current moment the mod barely have and "content" available for the average player and is very prone to bugs as this was made in the span of a month.

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