Kleiders Custom Renderer API

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Kleiders Custom Renderer API

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Change the player/mobs models and textures with this API for MCreator mods!

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Aesthetic Improvements
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MCreator
API/Library
Mod Loaders
Forge
NeoForge
Minecraft

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
kleiders_custom_renderer-7.4.1-forge-1.20.1.jar

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

I have been making a game!

image

Wishlist it now on Steam to support me!

With this API, you can now use the class KleidersPlayerRenderer to replace the player skin! You can find the MCreator Plugin to do this with procedures here: [https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin

](https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin)Report crashes at the "Issues" page or through discord Kleiders#9777

Changelog:

V5.5.0:

Updated for 1.19.4 and 1.20.1 support.

V5.4.0:

Added transparency to model procedures (if the texture has transparency) and added the option to hide the base model on texture change procedure. 
Moved all procedures to KleidersCustomRenderer tab

V5.2.5:

Fixed an issue with using the mod serverside

V5.2.0:
Fixed an issue that prevented texture procedures from working in 1.18.2 and 1.19.2

V5.0.1:
Separated 1.18+ procedures from 1.16.5 procedures, and added suport for 1.18.2 and 1.19.2

V4.0.5:
Added the ability to change entities textures and models; The mod has been rebranded to "Kleiders Custom Renderer" make sure to change dependencies accordignly.

V3.4.0:
You can now replace partial parts of the internal skin by having the skin only on those parts; Previously, the player would become invisible if it was missing parts of the skin

V3.3.0:
Fixed an issue that prevented skins from loading properly

V3.1.0:
Fixed a bug that prevented multiple layers/models from working at the same time

V3.0.0:
Added Custom Model Support

V2.1.0:
Fixed an issue that caused the plugin to crash on dedicated servers

V2.0.0: Added:
Both Internal texture and external layer with player skin: [Texture]
Only Internal texture with player skin: [Texture]
Only external layer with player skin: [Texture]

To do things like this:

 

With this API, you can now use the class KleidersPlayerRenderer to replace the player skin! You can find the MCreator Plugin to do this with procedures here: https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin

Report crashes at the "Issues" page or through discord Kleiders#9777

 

Changelog:

V7.0.0: Added a procedure option that syncs with player animations under the right conditions; Only for 1.20.1 for now.

V6.4.0: Added support for 1.20.6 NeoForge

V6.3.2: Fixed Variables for 1.20.4 NeoForge

V6.3.1: Fixed Gradle for 1.20.4 NeoForge

V6.3.0

Added "Size Event", and set Size procedures, for changing entities hitbox

V6.2.5: Added player variables syncing on 1.20.4 NeoForge. Added support from MCreator 2024.2

V6.2.4:

Fixed an issue that caused crashes when hide base model = true

V6.2.1: Fixed an issue with variables on 1.20.4

V6.2.0: Added support for NeoForge 1.20.4

V6.0.0: The plugin now has synced multiplayer features with player variables

V5.5.1:

Fixed an issue with a test procedure being kept in the library on 1.20.1

V5.5.0:

Updated for 1.19.4 and 1.20.1 support.

V5.4.0:

Added transparency to model procedures (if the texture has transparency) and added the option to hide the base model on texture change procedure.  Moved all procedures to KleidersCustomRenderer tab

V5.2.5:

Fixed an issue with using the mod serverside

V5.2.0: Fixed an issue that prevented texture procedures from working in 1.18.2 and 1.19.2

V5.0.1: Separated 1.18+ procedures from 1.16.5 procedures, and added suport for 1.18.2 and 1.19.2

V4.0.5: Added the ability to change entities textures and models; The mod has been rebranded to "Kleiders Custom Renderer" make sure to change dependencies accordignly.

V3.4.0: You can now replace partial parts of the internal skin by having the skin only on those parts; Previously, the player would become invisible if it was missing parts of the skin

V3.3.0: Fixed an issue that prevented skins from loading properly

V3.1.0: Fixed a bug that prevented multiple layers/models from working at the same time

V3.0.0: Added Custom Model Support

V2.1.0: Fixed an issue that caused the plugin to crash on dedicated servers

V2.0.0: Added: Both Internal texture and external layer with player skin: [Texture] Only Internal texture with player skin: [Texture] Only external layer with player skin: [Texture]

To do things like this:

Giving entities wings when they are in water

Giving the player custom layers based on their potion effects

Giving the player HD texture layers

 

Screenshots

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  • Player getting different layers with different conditions
    Player getting different layers with different conditions Player getting different layers with different conditions While in water, getting filled with honey While having a potion effect, changing it's player skin

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8.7m
Total Downloads
CurseForge
8.1m
Modrinth
~580,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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