Mod

Knight Lib

Quick rating

Knight Lib

No reviews yet

A library that serves as a bridge between mods.

No Theme
No Genre
API/Library
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
[NEOFORGE] Knight Lib 1.6.1-1.21.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

description_a3cb008a-bb7d-46ce-87bc-6e2f913c1e34.png

KnightLib is a multiloader utility library designed to eliminate code duplication and provide clean, easy-to-use implementations of systems that every mod tends to reinvent from scratch. Built on Jared's multiloader template, fully compatible with Forge, NeoForge, and Fabric.


☁️ What's included

System Description
📡 Networking Per mod S2C/C2S packet channels with a simple send/receive API
⚙️ Auto Config TOML config with auto generated ingame GUI, hot-reload, and Configured/ModMenu (fabric) compatibility
Event Bus A common event system that abstracts the calls to their respective loaders, so that everything can be managed in common package
🤖 Automaton AI Finite state machine system for complex entity AI behavior
📦 OBB Hitboxes (exp.) Oriented bounding boxes (OBBs) linked to individual GeckoLib bones, to manage hitboxes dynamically
🎥 Camera Shake API to manage camera shake for specific players, with several levels of configuration
👑 Boss Bars Allows to specify and configure custom boss bars for the entities you want
📸 Cutscenes Ingame cutscene editor that automatically exports the desired code to use it wherever you want
🎵 Music Provider Loops music tracks for entities under custom conditions
🌀 Post Shaders Utilities for post-processing shaders, including multi-target (entity) passes
🌿 Biome Spawns API for registering entity spawns per biome
🎁 Loot Tables Helpers for modifying loot tables in general (entities, chests, etc.)
🔊 Persistent Sounds Looping sounds tied to entities, items or blocks, without worrying about overlapping sounds
💾 Entity Data API for quickly accessing the persistent data of an entity
🐸 Attachments API for attaching (hence the name) persistent data to any entity, where the information is synched automatically
📋 Registrar System Enhanced registration helpers for blocks, items, entities and more
🔢 Extra utilities  Additional utilities for math, colors, easingtypes, etc.

👩‍💻 For developers

See the installation instructions on the project wiki on GitHub.

Discord Geckolib

To report bugs or suggest features, join our Discord server or report them via issues!

description_a3cb008a-bb7d-46ce-87bc-6e2f913c1e34.png

 

KnightLib is a multiloader utility library designed to eliminate code duplication and provide clean, easy-to-use implementations of systems that every mod tends to reinvent from scratch. Built on Jared's multiloader template, fully compatible with Forge, NeoForge, and Fabric.

 


 

☁️ What's included

System Description
📡 Networking Per mod S2C/C2S packet channels with a simple send/receive API
⚙️ Auto Config TOML config with auto generated ingame GUI, hot-reload, and Configured/ModMenu (fabric) compatibility
Event Bus A common event system that abstracts the calls to their respective loaders, so that everything can be managed in common package
🤖 Automaton AI Finite state machine system for complex entity AI behavior
📦 OBB Hitboxes (exp.) Oriented bounding boxes (OBBs) linked to individual GeckoLib bones, to manage hitboxes dynamically
🎥 Camera Shake API to manage camera shake for specific players, with several levels of configuration
👑 Boss Bars Allows to specify and configure custom boss bars for the entities you want
📸 Cutscenes Ingame cutscene editor that automatically exports the desired code to use it wherever you want
🎵 Music Provider Loops music tracks for entities under custom conditions
🌀 Post Shaders Utilities for post-processing shaders, including multi-target (entity) passes
🌿 Biome Spawns API for registering entity spawns per biome
🎁 Loot Tables Helpers for modifying loot tables in general (entities, chests, etc.)
🔊 Persistent Sounds Looping sounds tied to entities, items or blocks, without worrying about overlapping sounds
💾 Entity Data API for quickly accessing the persistent data of an entity
🐸 Attachments API for attaching (hence the name) persistent data to any entity, where the information is synched automatically
📋 Registrar System Enhanced registration helpers for blocks, items, entities and more
🔢 Extra utilities  Additional utilities for math, colors, easingtypes, etc.

 

👩‍💻 For developers

See the installation instructions on the project wiki on GitHub.

Discord Geckolib

To report bugs or suggest features, join our Discord server or report them via issues!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

7.6m
Total Downloads
CurseForge
7.1m
Modrinth
~540,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync