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⚡ KubeJS Custom Events Addon
This is a lightweight utility add-on designed to bridge the gap between Java mod code and KubeJS scripts, significantly expanding your capabilities in modpack development.
🎯 Key Features
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Custom Global Bindings: Exposes the Java-side method
OnCustomEventdirectly to KubeJS scripts. This allows any Java code in your mod (or any other mod you extend) to fire named, data-carrying events that can be intercepted and handled instantly by a JavaScript listener. -
External Event Bridge: Provides robust helper methods to easily register JavaScript listeners to complex NeoForge events (e.g., from mods like MineColonies, Botania, etc.). This makes handling intricate mod events simple and straightforward via KubeJS scripts.
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Simplified Integration: Ideal for modpack creators and developers who need to connect deep Java logic (such as game state changes, API calls, or timed events) to a dynamic scripting environment without the need for constant recompilation.
In essence, this mod transforms hidden Java functionality into clean, scriptable KubeJS commands.
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