Lanebreaker: Tower Defense

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Lanebreaker: Tower Defense

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A tower defense full game conversion with high quality custom blocks, turrets/defense, a custom Gamemode

Mod Loaders
Minecraft
26.2

About

Description

# Lanebreaker: Tower Defense

A full tower defense gamemode for Minecraft. You spawn in a hub, pick a map, and defend a freshly generated arena against waves of enemies.

## How it works

Right-click a map pad in the hub and the server builds you a new arena. Enemies walk the lane toward your objective, and every one that gets through costs a Life. Kills and cleared waves pay **Credits**, which you spend on defenses. Clearing waves and maps also earns **Cores**, which you keep forever and spend on unlocks and an 81-node skill tree.

Your first run includes a short tutorial.

## Defenses

15 defenses, each with its own custom model and role: autocannons, mortars, chain lightning, armour piercers, slow fields, buff pylons, barriers, drone carriers, and a singularity well that crushes a whole wave at once. Every defense upgrades up to four times per run and has nine targeting modes.

## Maps and difficulty

Six maps, from the 20-wave Proving Grounds to The Rift, which never ends. The lane, pads and scenery are generated from a new seed every run, so you never play the same board twice.

Six difficulties: Recruit, Regular, Veteran, Elite, Nightmare and Endless.

## Enemies

20 enemy types, including swarms, armoured tanks, healers, flyers, and enemies that split or go untargetable. Bosses show up at waves 5, 10, 15 and 20.

## Multiplayer

Team up and defend the same arena together on one shared Credit balance. Each defense fires with the skills of whoever bought it.

`/team invite <player>`, `/team accept`, `/team leave`

## Controls

- `O` - Build shop
- `N` - Call the next wave early
- `R` - Range rings
- `K` - Skill Menu
- `P` - Pause
- `/lobby` - Leave a run