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Leveling Plus
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A mod that adds a stat system to minecraft!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes genetic manipulation and biological systems.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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This is a simple lightweight mod that allows you to level your player up.
This mod is semi configurable as you can change how much extra exp is needed per level as well as how many skill points you gain per level.
All commands in this mod can be accessed by typing "levelingplus", this was done to make it easier to see all the commands.
Stats in this mod include:
Health - 4 points needed to gain one extra health point. This changes your max health...
Damage - 2 points needed to gain one extra damage point. This changes the amount of damage your fist do...
Armour - 2 points needed to gain one extra base armour point. This changes your natural armour...
Toughness - 2 points needed to gain one extra base toughness. This build knockback resistance as well as crit reduction to you...
Speed - 4 points needed to gain one extra speed. This is activated by the speed keybind in misc. This grants speed potion effect where its level is based on the number of this stat.
Agility - 10 points needed to gain one extra agility. This is the stat that controls your attack speed. [expensive because of how broken you can become]. Gives a chance for direct attacts to be dodged...
Intellect - 10 points needed to gain one extra intelligence. After level 5 if you are not at full hp you gain passive regen and the level of regen scales with this stats level. At level 5 you gain a 25% chance to do magic crit thats around 25% of your regular damage. At level 10 you gain life steal which add 25% of the damage your target recieves back to your health...
Recipies added by this mod are -
String from wool
Leather from rotten flesh
Blocks added-
Drying rack - turns rotten flesh into jerky or leather
Enchantment extractor - destroys item, to repair another as well as transfer the enchantments of the pervious onto it...
I AM OPEN TO ANY SUGGESTIONS TO CHANGE, ADD OR IMPROVE FEATURES!!!!
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This is a ligthweight mod created when I simply could not find an easy leveling up mod for players. This mod adds a few stats that can be leveled to make the player more powerful as the game progresses.
This rpg styled mod lets the player defeat enemies, either by themselves or with other players; to gain exp which once it fills their exp pool, they will level up. Upon leveling up the player gains points which can be put into different stats. Each level gain around 3 stat points [which can be changed with a command (all commands start with 'levelingplus')], however there is a small chance for the points to be rerolled for a bonus amount which is random [small roll 3-5, big roll 5-15].
At the start of the game, each player gets random number in the stats. The stats included are;
- Health - [range 10 - 45] takes 4 points to gain 1 health
- Damage - [range 1-5] takes 2 points to gain 1 damage
- Armour - [range 1-5] takes 2 points to gain 1 armour
- Tough - [range 1-10] takes 2 points to gain 1 toughness
- Speed - [no random] takes 4 points to gain 1 speed {gives speed effect based on this number}
- Agiliy - [range 3 - 5] takes 10 points to gain 1 agility {attack speed}
- Intellect - [no random] takes 10 points to gain 1 intellect {at level 5 grants passive regen, at level 3 grants magic bonus damage, at level 10 grants life style to your attacks}
No Range - the stat starts at 0
Range - the range you could start within for the stat. THIS IS NOT THE LIMIT OF THE STAT
Commands: /levelingplusresetprogression - resets your character
/levelingplussetexpprogression - this changes the amount of exp you need next time to level up [default is 5 so from 5>10>15>20 etc]
/levelingplussetpointsperlevelup - this changes the amount of points you gain everytime you level up [default is 3]
/levelingplussetskillpoints - this changes your skill points, not add but sets it
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