Little Logistics
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Water and rail transport mod, automated boats & trains!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a minimal amount of tech, usually small tech features with the purpose of QoL or basic automation/transport.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Adds new methods of transportation for players.
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Little Logistics
Water & Rail Automation for Minecraft Forge

banner by naj77
Little Logistics is a Minecraft Forge mod focused on efficient, affordable long-distance transport. Build automated logistics networks using waterways and rail systems, powered by tugs, barges, and modular trains.
👉 Full guide & documentation: http://littlelogistics.murad.dev 👉 Discord: https://discord.gg/jDhZVE4Njg
🎥 Overview
Mod overview by Mischief of Mice:
📘 In-Game Guide
Install Patchouli to get a built-in manual.
Crafting recipe: Book + Chest + Compass (shapeless)
🚢 Overview
Little Logistics is designed around simple, scalable automation. It avoids complex setup while still enabling powerful transport systems.
This guide does not cover recipes — use JEI or similar mods.
🚢 Vessels — Tugs & Barges
Vessels are the core of the mod.
- Tugs pull barges
- Barges perform tasks:
- Item transport
- Fluid transport
- Automated fishing
Use natural rivers/oceans or build your own canals.

🚂 Trains — Locomotives & Cars (1.18.2+)
Small, modular trains for land-based transport:
- Link locomotives + cars
- Transport items and fluids
- Built-in pathfinding + collision avoidance
- Automatic routing:
- Set destinations
- Tracks switch automatically

⚙️ Add-On Mods
Little Contraptions (Official)
Compatibility with Create https://www.curseforge.com/minecraft/mc-mods/little-contraptions
Little Botanics (Third Party)
Compatibility with Botania https://www.curseforge.com/minecraft/mc-mods/little-botanics
⚠️ Compatibility Notes
Most issues are minor and fixable:
Multiplayer (1.19+)
Barges/cars may disconnect on logout → Enable offline loading in server config
Canary
Breaks hopper behavior → Add:
mixin.block.hopper=false
OptiFine
Breaks chunkloading/vehicles (especially singleplayer) → Disable:
- Smooth world loading
- Lazy chunk loading
Small Ships
Interferes with tug AI
→ Keep ships a few chunks away or disable WaterMobFlee
Modern UI
Breaks route GUI → Disable smooth scrolling
❓ FAQ
Backports to older versions? No.
Trains on 1.16? No — trains are 1.18.2+ only.
Fabric port? Not planned.
Can I increase speed? Yes (server config), but high speeds may cause:
- Collision issues
- Performance problems
How do vehicles move without chunkloaders? In 1.19+, registered vehicles:
- Keep minimal chunks loaded
- Skip normal world ticking
- Only vehicles are processed
Powered by LiteLoadLib.
🧠 Design Philosophy
Little Logistics sits between:
- Vanilla minecarts (too limited)
- Heavy tech mods (too complex)
It focuses on:
- Low setup cost
- Clean automation loops
- Performance-friendly systems
Water & Rail logistics mod for Minecraft Forge, adds Tugs and Locomotives!
Vessels - Tugs and Barges
Vessels are the core of this mod. There are two types of vessels: Barges (that can do all sorts of useful things), and Tugs (that drag the barges). If vessels get stuck, they can be moved slightly using fishing rods (just like other entities). Tugs can also be dragged with leads, right click on the hook at the back of the boat to attach.
Transport your items and fluids, or fish automatically using any existing natural waterways or create your own!
Trains - Locomotives and cars (Little Logistics 1.2+)
Small trains that can be linked together and transport items and fluids. Equipped with pathfinding and collision avoidance AI. Just pick your destinations and switch tracks will adjust automagically!
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