Mod
LostCities-TFC
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A version of McJty's LostCities for Terrafirmacraft
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on contemporary settings, including cities, urban infrastructure, and modern lifestyle.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new dimensions with unique biomes, resources, and challenges.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Adds extra features or content to an existing mod.
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TFC Version -
Thanks to the kind permission of McJty, he's allowed me to create a version of LostCities designed around the TerraFirmaCraft worldgen, blocks and items. Do not yell at him for problems. Anything broken is likely from these changes. Do NOT report issues with this version to McJty's Issues tracker or Discord.
Report any issues on the Technodefirmacraft Discord (better yet, don't use this mod just yet while we get the kinks sorted out.)
This version is a work in progress. It replaces the blocks used to build the cities with Terrafirmacraft blocks. Also replaces the fluids and trees with TFC fluids and trees. Currently it is only usable for generating Lost Cities in other dimensions. It does not currently work for generating Lost Cities in the overworld. This may come in an update.
This version is very much alpha. Designed only to be used in the Technodefirmacraft modpack at the moment. Adding this to your client may cause any sorts of issues. You have been warned!
Introduction
The Lost Cities is a mod that allows the player to have an old abandoned city in other dimensions. There are highways, bridges, tunnels, a subway system, tons of dungeons with spawners and loot and so on. There are also various configuration presets (called profiles) to alter how the world is generated.
Documentation for 1.12
Note there is only a dimension (default ID 111) that is currently compatible with TFC.. But using this dimension you can keep the overworld normal and have The Lost Cities in a dimension. This other dimension (or any others added in the general.cfg) is the only working part of this mod at the moment. No idea what issues will occur setting the overworld to lost cities (It won't be a TFC style overworld)
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