Community listing page, reviews here may not be monitored by the author.
TFC Lost Cities
No reviews yet
Make Lost Citites blend in TFC.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on contemporary settings, including cities, urban infrastructure, and modern lifestyle.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
TFC Lost Cities is an addon that allows Lost Cities cities to generate inside a TerraFirmaCraft world.
This project is currently in beta. At this stage, it should be basically playable, but some systems are still incomplete and world generation details may continue to change.
Current features include:
- Block remapping to make Lost Cities structures fit TFC better.
- Vanilla chests are replaced with TFC large vessels containing randomized loot
- Loot currently includes things like food, seeds, and other miscellaneous supplies
- Some buildings can generate with TFC tool racks
- Metal ingot piles can occasionally appear in basements and rail tunnels
Planned roadmap features:
- Extend remapping to support AFC tree types
- Add barrels containing brined and pickled food
- Add a config option to allow mobs inside city areas to ignore TFC’s monster natural spawn restrictions, making cities significantly more dangerous
- Add compatibility with Supplementaries / Firma Supplementaries, allowing some buildings to generate with cages containing small animals when those mods are installed
Support
If you'd like to support my modding work, including maintenance, updates, and compatibility work, Patreon is available here: https://patreon.com/vomiter_scp
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers