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MaLiLib
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A library mod required for masa's client-side mods
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Runs entirely on the client. Works on vanilla servers.
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Rift
About
Description
See this about MC 1.20.5 and later versions
TL;DR; I won't maintain the 1.20.5+ versions myself anymore, at least for now. There are ports by Sakura-Ryoko. They will be here once they are more stable, see the post for the links and details before then.
Description
MaLiLib is a library mod containing shared code for masa's client-side mods.
Basically it contains all the configuration options, keybind stuff, most of the GUI code and a bunch of other utility stuff for the mods that use it.
(The name is just short for masa's Litemod Library, because I have zero imagination... [since it was first created for the LiteLoader versions of the mods])
Make sure to get the correct mod version from the Files page!!
Note: There are both Fabric and Forge versions for 1.14.4 and later MC versions, look at the file name to get the correct version!
The file name always indicates the mod loader (for example Fabric vs. Forge) and the Minecraft version:
malilib-<mod loader>-<MC version>-<mod version>.jar
For example:
malilib-fabric-1.15.2-0.10.0-dev.20+arne.6.jar
Malilib is required by the following mods, starting from the indicated versions:
- Item Scroller - 0.14.0 and later
- Litematica - for any builds starting from around 2018-06-11
- MiniHUD - 0.17.0 and later
- TellMe - 0.6.1 and later
- Tweakeroo - 0.8.0 and later
The exact required version of malilib for each mod version will be indicated in the changelog of each of the dependent mods.
Basically when some mod requires a newer version of malilib, then all the other dependent mods will also get an update at the same time, if the change in malilib breaks compatibility. Normally breaking changes should hopefully be rare.
Basically you should be able to always use the latest version of malilib for any of the dependent mods, at least if you update them all at the same time, as you always should.
TL;DR; Update everything at once!
Starting from the 0.10.0-dev.19 version of malilib, the only required part of Fabric API is embedded inside malilib, so you don't need to get the Fabric API mod separately anymore just for my mods.
For MC 1.13.x you should note that only 1.13.2 is supported, so you need Rift for 1.13.2 from Chocohead's fork.
Rift 1.13.2 installation (if you play Minecraft 1.13.2):
- Make sure you have Java 8 installed (Java 9 or newer won't work with Rift)
Option 1 - Use the MultiMC launcher (I personally recommend this!):
- Get MultiMC from https://multimc.org
- Download this zip: https://cdn.discordapp.com/attachments/480755595654332456/674588502008004618/mmc_rift_1.13.2_jitpack_aeee80c1fb-1_https.zip
- In MultiMC, click Add Instance from the top
- Select Import from zip on the left, and select that zip file you downloaded from above. Give the instance a name on the top, and click OK to finish and Rift will get installed to that instance.
- If you need further help with MultiMC, I have a video here: https://www.youtube.com/watch?v=HzR9oRld08A
Option 2 - To install Rift 1.13.2 to the vanilla launcher:
- First download the Rift installer from here: https://www.jitpack.io/com/github/Chocohead/Rift/ jitpack-aeee80c1fb-1/Rift-jitpack-aeee80c1fb-1.jar
- Close the Minecraft launcher if you have it running
- Double click the Rift jar it to run it
- If it installed successfully, then open the equivalent of the file C:\Users\masa\AppData\Roaming\.minecraft\versions\1.13.2-rift-1.0.4-SNAPSHOT\1.13.2-rift-1.0.4-SNAPSHOT.json ( depending on your OS and user name etc.) in a text editor
- Inside the libraries array, on the com.github.Chocohead:Rift line, replace the SNAPSHOT string with aeee80c1fb-1
- Save the file
- Done.
- The game should now launch with Rift installed when you launch it using the 1.13.2-rift-1.0.4-SNAPSHOT profile in the vanilla launcher.
- Image of how the json file should look like after the edit:

If you have questions or need help with something, the best/fastest way to get answers is on my Discord server.

For now, this project is an "unofficial" and unsupported Forge port of the Fabric version of the malilib mod. Use it if it works for you, but there will not be any bug fixes or new features added to these Forge versions before I get the "official" Forge ports done at some point.
For now, see the Fabric version of the project for documentation/tutorials/possibly relevant existing comments about issues/questions.
https://www.curseforge.com/minecraft/mc-mods/malilib
The code porting for these early/unofficial ports was made by ZacSharp on GitHub, and the current 1.16.5 mod files were built by masa, first linked via the GitHub issue comment here: https://github.com/maruohon/litematica/issues/234#issuecomment-855391378
Project History
These CurseForge projects were originally created by Kazuto11927, and the ownership of the projects was transferred to masa/masady on 2022-05-07, since I plan to upload the "official" Forge ports of the mods in these projects going forward, once the ports are made at some point. As to when that might happen... I still can't say, see below...
Forge port plans/timeline/explanation
The "proper/official" Forge ports of my client mods will only be made after the new rewritten/refactored and cleaned up code is ready to be ported from the main development version, which is still the 1.12.2 LiteLoader branch of the mods. There is still a TON of work left in the main development code before things are ready to be "properly" ported forward to the later MC versions. Thus far I've still mostly been focusing on malilib rewrites, after which all the other client mods also need their own rewrites/refactoring and clean-up. And after that there is a VERY LONG todo list of planned new features (and also improvements to existing features). Once all of that is maybe ready a some point, then the ports to the later MC versions will happen first to the Fabric branches, and the Forge ports will then be made from the corresponding Fabric versions. So basically there is a vast amount of work left before the Forge ports can happen. And on top of that IRL work stuff now takes a lot of my time and energy, slowing down progress on the mods even further... So I have zero idea of any kind of timeline at this point.
Known issues
I have noticed that the hotkey configs in these current early Forge ports don't get applied properly when you close the config menu.
You most likely need to log out of the world and back in for any hotkey changes to take effect.
Description
MaLiLib is a library mod for client-side mods, containing most of the shared code between the dependent mods. For example it contains all the configuration options and serialization, a powerful keybind system, most of the Screen/GUI code and a bunch of other miscellaneous utility classes and methods for the mods that are built around MaLiLib.
(The name is short for masa's Litemod Library because I have zero imagination...
The mod was initially created for the 1.12.x LiteLoader versions of masa's client mods.)
Mods that require MaLiLib
MaLiLib is required by all of masa's client-side mods, starting from the indicated versions:
- Item Scroller - 0.14.0 and later
- Litematica - for any builds starting from around 2018-06-11
- MiniHUD - 0.17.0 and later
- TellMe - 0.6.1 and later
- Tweakeroo - 0.8.0 and later
There are also a number of other client-side mods by other authors that are built around MaLiLib. The mod project/description usually indicates which mod(s) are required as a dependency.
Mod Versions
Make sure to download the correct mod version for your Minecraft version and mod loader from the Versions page!!
Note: There are both Fabric and Forge versions of the mod! Look at the tagged mod loader or the file name to get the correct version of the mod for your mod loader!
The file name always indicates the mod loader (for example Fabric vs. Forge) and the Minecraft version.
The file name is in the format:
malilib-<mod loader>-<MC version>-<mod version>.jar
For example:
malilib-fabric-1.19.2-0.13.0.jar
The required version of malilib for each mod version may be indicated in the changelog of each of the dependent mods. But basically you want to get the version of all the mods that were the latest released version at the given time, to avoid version mismatches.
This would mostly become more tricky to figure out if you for some reason want to use certain older mod versions than the latest available version for a given MC version. Especially the 0.9.x and 0.10.x version era of MaLiLib for MC 1.12.2 and 1.14.x and 1.15.x (and maybe also 1.16.x still?) were kinda volatile for version compatibility. Also the releases based on the code rewrites, starting from MaLiLib 0.50.0 and going until the eventual 1.0.0 release change lots of things between versions, so getting all the mods from the same release date is crucial.
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