Mega's Arms

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Mega's Arms

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Forge 25+ New historical weapons with highly configurable combat mechanics, made with a unique forging minigame

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Minecraft

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
megasarms-1.1.2.jar
Authors
CurseForge
Modrinth

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About

Description

description_49f86950-f9d3-4dc3-aa86-bf43e9ebd321.png

Mega's Arms adds 27 different historical weapons. Including Swords, Polearms, Daggers, Maces and Axes that can all be forged in the Forge crafting station with a unique forging minigame where you have to heat metal, beat it with your hammer and quench it in a bucket in a UI with physics simulation. You can make these weapons with the following materials Wood, Copper, Gold, Iron, Netherite and newly added Steel. All the weapons added in the mod have new combat mechanics such as dynamic Blocking and Parrying, Bleeding, Armor Penetration, increased attack reach and Wielding which is an attribute on two-handed weapons. Some mobs can also spawn with these weapons and extra armor to add more challenge. Almost everything in the mod is fully configurable and is designed to fit into vanilla Minecraft.

description_cfec601d-a7c2-4835-a2ba-0b1e4d3e3a50.png      

Crafting Stations

There are three different tiers of crafting stations, first for making wooden weapons is the Workbench, second for making Gold, Copper and Iron is the Forge, finally for making Steel and Netherite is the Nether Forge (wooden weapons don't require you to do the forging minigame but all the metal weapons do).

Smithing Hammers

Smithing Hammers are a new tool added that come in different tiers (Wood, Stone, Gold, Copper, Iron, Steel, Diamond and Netherite) and are needed for making weapons eg. a Wooden Hammer is needed for making wooden weapons and a Iron Hammer is needed for making Copper weapons (higher tiers of hammers can be used to make all the previous tiers of weapons, like the Netherite hammer can make all tiers of weapons) Smithing Hammers can also be used to mine blocks like a Pickaxe and have special interactions with some blocks eg. Cobblestone can be crushed into Gravel.

Minigame

When forging metal weapons a UI minigame is initiated where you have an ingot with physics that you can pickup and throw around. You heat the ingot in a furnace that you then pick up and move to an anvil where you have to play a timing game to hammer the ingot. As you hammer the ingot it cools down making your hammer strikes less effective, so you must pickup and reheat your ingot in the furnace. Once the ingot is fully hammered you must pick it up and quench it in a bucket of water, completing the minigame and giving you your weapon.

description_6f971776-3a86-492c-ac43-fe6e4e44ddc2.png  

Blocking and Parrying

You can right click to block with your weapon, each weapon has a max guard stat and damage taken is reduced by the amount of guard that the weapon has. And if damage exceeds the amount of guard the weapon has then your guard breaks going on cooldown shortly. Each blocked hit will lower your guard by one (which naturally regenerates over a short time) but if you parry your guard will not be lowered. When Parrying damage is reduced by the amount of guard plus the attack damage the weapon has.

Bleeding

Bleeding is a new effect that deals damage over time (similar to the Wither effect) and causes blood particles to drip off you. Bleed is inflicted by weapons with bleed chance, bleed can be inflicted multiple times on the same entity stacking the effect amplifier and duration. Armor decreases the chance to bleed, some entities, like Undead are immune to bleed.

Wielding

Wielding is a negative attribute on two-handed weapons ranging from Wielding one to Wielding three (Wielding three being the most potent) Wielding decreases the attack damage and attack speed of the weapon when an item is in your offhand.

Polearm

Polearm is a negative attribute on most polearms. It lowers the damage the weapon deals by 20% when attacking an entity within 50% of the weapons total reach.

Armor Penetration

Armor Penetration is another attribute. It makes the weapon ignore a percentage of armor, but it does not effect armor toughness or the Protection enchantment.

Attack Reach

Most weapons have increased attack reach, which allows you to hit entities from further away.

description_8e38e095-0d70-42cb-bf50-f0270461802a.png

Steel

Steel is a new material that is between Iron and Diamond. It can be obtained by smelting a Steel Charge (which is made with Iron, Clay and Charcoal) in a Blast Furnace. Steel can be used to make Armor, Tools and of course weapons.

Mobs

Some mobs like Zombies, Skeletons etc. Can spawn with weapons from the mod and extra armor including Steel armor.

Dyeable Handles

Weapons with leather handles can be dyed with dyes similar to Leather armor, allowing for millions of color combinations which can be removed by clicking on a Cauldron with water in it.

description_5e7e4608-91d3-4c0f-a95e-162ed6320fe5.png

Cudgel

A simple club used as a basic weapon.

description_eabf47c1-d0ab-44e6-9020-d31d10c4a098.png

Tanto

A fast close quarters japanese weapon with high bleed chance.

description_83e71417-e6dc-4be7-bd9b-ff6394106c40.png

Dagger

A versatile close quarters weapon.

description_e90661a8-0ddd-4aaa-8c32-fdd7852677e3.png

Parrying Dagger

A dagger designed to block and parry enemy attacks.

description_c7ced1e2-b0c6-472e-86ba-6af28587c108.png

Rondel Dagger

A stiff narrow dagger designed to pierce armor.

description_2b7f0f0b-4d54-47f2-a894-3b426058397e.png

Xiphos

A short ancient leaf bladed sword with good damage.

description_53e63ab7-cb68-4a0c-a601-89ab55291e7e.png

Wakizashi

A short companion sword carried along side the Katana nimble with high bleed chance.

description_7e8f99c2-830b-46c1-9a9a-7f8d92189247.png

Falchion

A slower heavy hitting curved blade built for powerful attacks with good defense.

description_b13b6e24-7129-4268-a74f-a1ac552ae9e0.png

Katana

The classic two-handed japanese sword it is highly effective.

description_e7d7a38b-1baf-4a56-8696-99e70c230f02.png

Arming Sword

A effective and reliable sword very versatile.

description_b39ecaf9-3dbb-4214-98ca-86ba95a49a0b.png

Sabre

A curved sword designed for powerful attacks and good defense.

description_b262a62c-e827-4447-995a-d163d8c6b973.png

Kriegsmesser

A large single edged sword with designed for high damage and great defense.

description_29568aa4-0bd8-4493-9d22-bdb999f5f5d0.png

Rapier

A slender thrusting sword designed for speed and precision.

description_12a12080-e33c-4e63-ac2d-e17b461b73b3.png

Longsword

A versatile two-handed sword balanced for offense and defense.

description_863ea5da-2f79-4e2b-9a9c-ac25fdb9a4ff.png

Nodachi

An oversized Katana built for powerful attacks with a high bleed chance.

description_2959dc55-71f7-4e4f-a496-76faf8494415.png

Zweihander

A massive two-handed sword with highly effective defense.

description_aaddd083-08e0-45be-8054-dde6191152db.png

Morningstar

A short spiked mace capable of good damage and piercing armor.

description_bd7050e9-d1a5-4072-9bef-db95838e1cae.png

Bearded Axe

An versatile axe with a hooked lower blade.

description_39644383-a7e2-4353-b5d6-8af6787c456e.png

Flanged Mace

A heavy mace designed for high damage and armored enemies.

description_672506a2-d806-4e7e-bf7a-7a801fcde859.png

War Hammer

A hammer designed to crush armor with high damage and armor penetration.

description_bc959122-5792-4d09-b74f-2e3f498dc17d.png

Dane Axe

A large two-handed axe with a high bleed chance. 

description_e5f3a38d-8afb-41f3-82f7-7594a74899b1.png

Naginata

A japanese polearm with a curved blade for powerful attacks.

description_fd6e373a-e856-4e39-a05c-0e4dd360df27.png

Lucerne Hammer

A heavy polearm with a hammer, spike and beak used for devesating armor.

description_1ac07235-b71b-4998-8e9b-c7d44d8ce9e1.png

Guisarme

A very versatile hooked polearm.

description_6c33fd3e-bba4-43d6-a1c5-7b7eed19cb8c.png

Halberd

A poweful polearm combining axe, spike and beak with a high bleed chance.

description_7cd684ea-c162-4805-bb69-b63082a6008a.png

Yari

A japanese spear designed for strong defense.

description_d4d87d23-7299-496b-831b-a87f655267cf.png

Spear

A simple thrusting weapon with long reach and high speed.

description_c5882314-bbc2-4a0e-988d-bc9d239f092c.png

Pike

An extremely long spear designed for keeping enemies at a distance.

description_2047b1d9-8aa8-47a8-90fd-135af7eba0b6.png

Configuration

Everything listed above is highly configurable. You can find the config file for configuring the forge (disabling the minigame, enabling the debug and changing the Steel Charge smelt time) at config/megasarms-forge.toml.

You can find the file for configuring the custom mob equipment (disabling and changing spawn chances of custom weapons and armor for different mobs) at config/megasarms-custom_mob_equipment.toml.

You can find the file for configuring general things (disabling the hammer requirment for forging, disabling Blocking, Parrying, Bleeding, Armor Penetration etc.) at serverconfig/megasarms/general.toml.

You can find the file for configuring the stats of every weapon type (changing attack damage, reach, bleed etc.) at serverconfig/megasarms/weapon_customization.toml.

Compatability

The mod is compatible with:

Better Combat

Better Mob Combat

JEI

Epic Fight

Credits

EJender (for design and all artwork)

Complementary Unbound Shaders (for images)

Mega's Arms


Mega's Arms adds 27 different historical weapons. Including Swords, Polearms, Daggers, Maces and Axes that can all be forged in the Forge crafting station with a unique forging minigame where you have to heat metal, beat it with your hammer and quench it in a bucket in a UI with physics simulation. You can make these weapons with the following materials Wood, Copper, Gold, Iron, Netherite and newly added Steel. All the weapons added in the mod have new combat mechanics such as dynamic Blocking and Parrying, Bleeding, Armor Penetration, increased attack reach and Wielding which is an attribute on two-handed weapons. Some mobs can also spawn with these weapons and extra armor to add more challenge. Almost everything in the mod is fully configurable and is designed to fit into vanilla Minecraft.



Forging


Crafting Stations

There are three different tiers of crafting stations, first for making wooden weapons is the Workbench, second for making Gold, Copper and Iron is the Forge, finally for making Steel and Netherite is the Nether Forge (wooden weapons don't require you to do the forging minigame but all the metal weapons do).

Smithing Hammers

Smithing Hammers are a new tool added that come in different tiers (Wood, Stone, Gold, Copper, Iron, Steel, Diamond and Netherite) and are needed for making weapons eg. a Wooden Hammer is needed for making wooden weapons and a Iron Hammer is needed for making Copper weapons (higher tiers of hammers can be used to make all the previous tiers of weapons, like the Netherite hammer can make all tiers of weapons) Smithing Hammers can also be used to mine blocks like a Pickaxe and have special interactions with some blocks eg. Cobblestone can be crushed into Gravel.

Minigame

When forging metal weapons a UI minigame is initiated where you have an ingot with physics that you can pickup and throw around. You heat the ingot in a furnace that you then pick up and move to an anvil where you have to play a timing game to hammer the ingot. As you hammer the ingot it cools down making your hammer strikes less effective, so you must pickup and reheat your ingot in the furnace. Once the ingot is fully hammered you must pick it up and quench it in a bucket of water, completing the minigame and giving you your weapon.


Combat Mechanics


Blocking and Parrying

You can right click to block with your weapon, each weapon has a max guard stat and damage taken is reduced by the amount of guard that the weapon has. And if damage exceeds the amount of guard the weapon has then your guard breaks going on cooldown shortly. Each blocked hit will lower your guard by one (which naturally regenerates over a short time) but if you parry your guard will not be lowered. When Parrying damage is reduced by the amount of guard plus the attack damage the weapon has.

Bleeding

Bleeding is a new effect that deals damage over time (similar to the Wither effect) and causes blood particles to drip off you. Bleed is inflicted by weapons with bleed chance, bleed can be inflicted multiple times on the same entity stacking the effect amplifier and duration. Armor decreases the chance to bleed, some entities, like Undead are immune to bleed.

Wielding

Wielding is a negative attribute on two-handed weapons ranging from Wielding one to Wielding three (Wielding three being the most potent) Wielding decreases the attack damage and attack speed of the weapon when an item is in your offhand.

Polearm

Polearm is a negative attribute on most polearms. It lowers the damage the weapon deals by 20% when attacking an entity within 50% of the weapons total reach.

Armor Penetration

Armor Penetration is another attribute. It makes the weapon ignore a percentage of armor, but it does not effect armor toughness or the Protection enchantment.

Attack Reach

Most weapons have increased attack reach, which allows you to hit entities from further away.


Additional Features


Steel

Steel is a new material that is between Iron and Diamond. It can be obtained by smelting a Steel Charge (which is made with Iron, Clay and Charcoal) in a Blast Furnace. Steel can be used to make Armor, Tools and of course weapons.

Mobs

Some mobs like Zombies, Skeletons etc. Can spawn with weapons from the mod and extra armor including Steel armor.

Dyeable Handles

Weapons with leather handles can be dyed with dyes similar to Leather armor, allowing for millions of color combinations which can be removed by clicking on a Cauldron with water in it.


Weapons


Cudgel

Spoiler

A simple club used as a basic weapon.

Cudgel


Tanto

Spoiler

A fast close quarters japanese weapon with high bleed chance.

Tanto


Dagger

Spoiler

A versatile close quarters weapon.

Dagger


Parrying Dagger

Spoiler

A dagger designed to block and parry enemy attacks.

Parrying Dagger


Rondel Dagger

Spoiler

A stiff narrow dagger designed to pierce armor.

Rondel Dagger


Xiphos

Spoiler

A short ancient leaf bladed sword with good damage.

Xiphos


Wakizashi

Spoiler

A short companion sword carried along side the Katana nimble with high bleed chance.

Wakizashi


Falchion

Spoiler

A slower heavy hitting curved blade built for powerful attacks with good defense.

Falchion


Katana

Spoiler

The classic two-handed japanese sword it is highly effective.

Katana


Arming Sword

Spoiler

A effective and reliable sword very versatile.

Arming Sword


Sabre

Spoiler

A curved sword designed for powerful attacks and good defense.

Sabre


Kriegsmesser

Spoiler

A large single edged sword with designed for high damage and great defense.

Kriegsmesser


Rapier

Spoiler

A slender thrusting sword designed for speed and precision.

Rapier


Longsword

Spoiler

A versatile two-handed sword balanced for offense and defense.

Longsword


Nodachi

Spoiler

An oversized Katana built for powerful attacks with a high bleed chance.

Nodachi


Zweihander

Spoiler

A massive two-handed sword with highly effective defense.

Zweihander


Morningstar

Spoiler

A short spiked mace capable of good damage and piercing armor.

Morningstar


Bearded Axe

Spoiler

An versatile axe with a hooked lower blade.

Bearded Axe


Flanged Mace

Spoiler

A heavy mace designed for high damage and armored enemies.

Flanged Mace


War Hammer

Spoiler

A hammer designed to crush armor with high damage and armor penetration.

War Hammer


Dane Axe

Spoiler

A large two-handed axe with a high bleed chance.

Dane Axe


Naginata

Spoiler

A japanese polearm with a curved blade for powerful attacks.

Naginata


Lucerne Hammer

Spoiler

A heavy polearm with a hammer, spike and beak used for devesating armor.

Lucerne Hammer


Guisarme

Spoiler

A very versatile hooked polearm.

Guisarme


Halberd

Spoiler

A poweful polearm combining axe, spike and beak with a high bleed chance.

Halberd


Yari

Spoiler

A japanese spear designed for strong defense.

Yari


Spear

Spoiler

A simple thrusting weapon with long reach and high speed.

Spear


Pike

Spoiler

An extremely long spear designed for keeping enemies at a distance.

Pike


Configuration

Everything listed above is highly configurable. You can find the config file for configuring the forge (disabling the minigame, enabling the debug and changing the Steel Charge smelt time) at config/megasarms-forge.toml.

You can find the file for configuring the custom mob equipment (disabling and changing spawn chances of custom weapons and armor for different mobs) at config/megasarms-custom_mob_equipment.toml.

You can find the file for configuring general things (disabling the hammer requirment for forging, disabling Blocking, Parrying, Bleeding, Armor Penetration etc.) at serverconfig/megasarms/general.toml.

You can find the file for configuring the stats of every weapon type (changing attack damage, reach, bleed etc.) at serverconfig/megasarms/weapon_customization.toml.


Compatability

The mod is compatible with:

Better Combat

Better Mob Combat

JEI

Epic Fight


Credits

EJender (for design and all artwork)

Complementary Unbound Shaders (for images)

Screenshots

Gallery

  • Sunset PvP Scene (Complementary Unbound Shaders)
    Sunset PvP Scene (Complementary Unbound Shaders) Sunset PvP Scene (Complementary Unbound Shaders)
  • Moonlit PvP Scene (Complementary Unbound Shaders and Better Combat)
    Moonlit PvP Scene (Complementary Unbound Shaders and Better Combat) Moonlit PvP Scene (Complementary Unbound Shaders and Better Combat)
  • Mob Fighting Scene (Complementary Unbound Shaders)
    Mob Fighting Scene (Complementary Unbound Shaders) Mob Fighting Scene (Complementary Unbound Shaders)
  • Stormy Mob Fighting Scene (Complementary Unbound Shaders and Better Combat)
    Stormy Mob Fighting Scene (Complementary Unbound Shaders and Better Combat) Stormy Mob Fighting Scene (Complementary Unbound Shaders and Better Combat)
  • Forging Minigame
    Forging Minigame Forging Minigame
  • Weapon Tooltip in Forge
    Weapon Tooltip in Forge Weapon Tooltip in Forge
  • All Weapons (Except Cudgel)
    All Weapons (Except Cudgel) All Weapons (Except Cudgel)
  • Sunset PvP Scene
    Sunset PvP Scene Complementary Unbound Shaders
  • Moonlit PvP Scene
    Moonlit PvP Scene Complementary Unbound Shaders and Better Combat
  • Mob Fighting Scene
    Mob Fighting Scene Complementary Unbound Shaders
  • Stormy Mob Fighting Scene
    Stormy Mob Fighting Scene Complementary Unbound Shaders and Better Combat
  • Forging Minigame
    Forging Minigame
  • Weapon Tooltip
    Weapon Tooltip in Forge
  • All Weapons
    All Weapons Except Cudgel

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~84,000
Total Downloads
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~83,000
Modrinth
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