Mindful Darkness
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Turning all the lights off! Automatic dark mode for guis; as configurable as possible.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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Mindful Darkness adds a fully automatic dark mode to your game! Darkens all guis without any texture changes required. Can be quickly turned on and off directly in-game. You can also choose from different algorithm and control the darkness intensity with ease. Also includes a simple system allowing you to control which textures are affected (see Configuration).
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⏩ INSTALLATION REQUIRED ON CLIENT
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
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If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). Please note that on older Minecraft versions installing Forge Config Screens is also a requirement.
For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.
Mindful Darkness does not automatically darken every gui texture in the game, instead you have to manually specify in the config which textures are affected. Resources can be specified using '*' as wildcard char, can affect all or just a single namespace and you can use '!' to exclude resources.
By default, configuration looks like this: "textures/gui/*.png, !minecraft:textures/gui/icons.png". This will include all textures in the textures/gui directory from all namespaces (since this is where mods ususally put their gui textures). Specifically for the minecraft namespace icons.png is excluded though (indicated by adding '!' at the beginning). NOTE: The order of defining resources matters for exclusions! Excluded resources need to come after any entry that would otherwise include them.
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🌟 Thanks to Buuz135 and their Dark Mode Everywhere mod, which I stole the idea for changing the font color from.
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Mindful Darkness adds a fully automatic dark mode to your game! Darkens all guis without any texture changes required. Can be quickly turned on and off directly in-game. You can also choose from different algorithm and control the darkness intensity with ease. Also includes a simple system allowing you to control which textures are affected (see Configuration).
![]()
![]()




![]()
![]()
⏩ INSTALLATION REQUIRED ON CLIENT
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
![]()
![]()
If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). Please note that on older Minecraft versions installing Forge Config Screens is also a requirement.
For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.
Mindful Darkness does not automatically darken every gui texture in the game, instead you have to manually specify in the config which textures are affected. Resources can be specified using '*' as wildcard char, can affect all or just a single namespace and you can use '!' to exclude resources.
By default, configuration looks like this: "textures/gui/*.png, !minecraft:textures/gui/icons.png". This will include all textures in the textures/gui directory from all namespaces (since this is where mods ususally put their gui textures). Specifically for the minecraft namespace icons.png is excluded though (indicated by adding '!' at the beginning). NOTE: The order of defining resources matters for exclusions! Excluded resources need to come after any entry that would otherwise include them.
![]()
![]()
🌟 Thanks to Buuz135 and their Dark Mode Everywhere mod, which I stole the idea for changing the font color from.
![]()
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