MineFantasy Combat System
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The Guardian System: For 1.10.2
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Enhances or modifies player movement, including new actions or animations.
Emphasizes combat mechanics and fighting gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
MineFantasy Combat System (Standalone)
This mod is designed to improve on combat in minecraft by allowing tactical positioning and stances to yield benefits. This uses the Guardian system and follows a set of stances for different weapon types.
FEATURES
Combat mode (press "R" to toggle)
Combat mode enables all the features of the mod
Stamina
Green bar on the corner of the screen. attacking and using abilities consumes stamina.
Defensive stance (Sneak in CM)
Defensive stances improve protective capabilities in different ways
Dodge (jump in CM)
jumping in combat mode allows leaping to the sides or backwards)
Parry
Most weapons, tools and even bows can parry attacks, reducing damage recieved and consuming stamina
WEAPON TYPES
Single-hand
Most weapons, tools and even a bow adopt this stance, in combat mode the weapon is held forward and automatically parries frontward attacks
*While in defensive stance, parrying can improve, and you can leap past enemies when jumping while parrying.
Heavy
Not useable in vanilla, but if a weapon is classed as heavy, it works slightly different.
Shield
When a shield is equipped, it will provide more protection in a defensive stance
WEAPON API
The weapon api is included which allows access to the tactical and weapon based methods.
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