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Mite's Mobs
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MiteMobs is a Fabric mod that recreates the monsters from MITE (MC Is Too Easy).
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MiteMobs is a Fabric mod that recreates the monsters from MITE (MC Is Too Easy). It features 29 unique monsters, each with distinctive attack effects and damage-type restrictions, along with configurable "dimension + day" spawn restrictions via a config file.
Zombies
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Ghoul — Pale zombie; inflicts Slowness, regenerates health, immune to sunlight.
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Wight — White-eyed grey zombie; immune to normal weapons (needs silver/enchanted/healing potions), drains XP, burns in sunlight.
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Invisible Stalker — Approaches semi-invisible, breaks torches, attacks inflict Weakness.
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Shadow — Black shadow; actively breaks torches, only silver/enchanted weapons can harm it, attacks inflict Weakness.
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Spectre — Translucent, can phase through walls and teleport.
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Revenant — Red-eyed iron-armored axe-wielder; can break blocks. Skeletons
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Longdead — Iron-armored skeleton; 50% bow / 50% iron sword.
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Longdead Guardian — Glowing red eyes, high HP, iron armor and axe, regenerates.
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Bone Lord — Glowing red eyes; summons skeletons and buffs them with an aura.
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Ancient Bone Lord — A stronger Bone Lord; diamond gear, summons, aura, and regeneration.
Spiders
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Black Widow Spider — Black with a red marking, hostile in daylight, poisons.
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Demon Spider — Glowing red, poisons and ignites, hostile in daylight, lava-immune.
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Wood Spider — Brown 1x1 small spider, passes through leaves, hostile in daylight, poisons.
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Phase Spider — Cyan-black with green eyes, teleport dodge and short-range blink. Creepers
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Infernal Creeper — Red, larger explosion that ignites blocks, fire-immune. Elementals
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Fire Elemental — Immune to normal damage (needs enchanted/water/snowballs), heals in lava, ignites on hit, hurt by water.
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Earth Elemental — Five forms, breaks blocks, high resistance, only pickaxes can harm it.
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Wood Elemental — Plank humanoid, vulnerable to fire, only axes can harm it, breaks leaves. Slimes
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Blob (Red Slime) — Digests meat/cheese/leather, inflicts Slowness, harms bare-handed attackers, withers crops; comes in three sizes.
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Ooze (Grey Slime) — Slides without jumping, climbs walls, corrodes items; only lava/harm potions/enchanted weapons can harm it.
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Pudding (Black Slime) — Strong acid corrodes equipment durability, destroys torches and crops; only fire/enchanted weapons/harm potions can harm it.
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Jelly (Brown Slime) — Digests meat/cheese/leather, sinks in water, withers crops. Silverfish
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Netherspawn (Explosive Silverfish) — Red with black smoke, explodes on death.
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Copperspine (Copper Silverfish) — Copper-colored, poisons.
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Hoary Silverfish — White, inflicts Slowness.
Bats
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Vampire Bat — Red eyes, drains health.
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Giant Vampire Bat — A larger Vampire Bat.
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Nightwing — Dark with silver eyes, only silver/enchanted weapons can harm it, fire-immune, attacks inflict Blindness and Weakness.
Wolves
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Hellhound — Black with red eyes, breathes fire, fire-immune but hurt by water.
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Dire Wolf — Darker with red eyes, almost always hostile, tameable.
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