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46 creatures. One of the most legendary mods ever made.
DrZhark's Mo'Creatures — rebuilt from the ground up for modern minecraft
✨ What This Mod Does ✨
Mo'Creatures fills the Minecraft world with life. 46 creatures across land, sea and sky. Tame them, breed them, ride them, name them, carry them in your pocket, and fight the ones that fight back. It adds a custom dimension, a full set of weapons and armour, and one of the deepest horse systems ever put in a Minecraft mod. This is that mod, running natively on modern Minecraft.
🌟 Features 🌟
- 🦌 21 land animals — bear, big cat, bird, boar, crocodile, deer, duck, elephant, fox, goat, horse, kitty, komodo, mouse, ostrich, pet scorpion, snake, turkey, turtle, wyvern, bunny
- 🐬 5 aquatic creatures — dolphin, fishy, jellyfish, ray, shark
- 🦋 5 flying insects — bee, butterfly, dragonfly, firefly, fly
- 🐌 5 ground bugs — crab, maggot, snail, cricket, roach
- 👹 10 monsters — golem, ogre, rat, hell rat, scorpion, wild wolf, werewolf, wraith, flame wraith, undead horse
- 🎨 Sub-type variants — 31 of the 46 creatures roll their own skin/colour on spawn, so no two look alike
- 🐴 Horses with coat inheritance — breed two coats and the foal inherits, with a chance to mutate
- 🏹 Tame, breed, ride, name — the core Mo'Creatures loop, intact
- 🔮 Pet Amulet — capture a tamed creature, carry it, release it anywhere with its type and owner preserved
- 🌌 The Wyvern Lair — a custom floating-island dimension, reached with the Staff of Portal
- ⚔️ 182 items — katana, sai, nunchaku, bo, shark sword, silver sword, scorpion weapons, fur/hide/reptile/scorpion armour sets, foods and more
- 🧱 14 blocks — the Wyvern Lair and Ogre Lair building sets
- 🔊 296 authentic sound files / 161 sound events — extracted straight from the original release.
📖 Getting Started
- Install Architectury API (required on both loaders), plus Fabric API if you're on Fabric.
- Drop the jar in your
modsfolder and launch. - Open the creative inventory and find the Mo'Creatures tab (the icon is a Bunny spawn egg).
- Or just go exploring — creatures spawn naturally throughout the Overworld.
🐛 Found A Bug? Please Tell Me! 🐛
This is the most useful thing you can do for this mod. A port this big only gets solid because people actually play it and say what went wrong. I read everything and I turn fixes around quickly.
- 🐛 Issues: github
- 💬 Or just leave a comment right here on this page — that works too.
❓ FAQ ❓
Q: Is this the real Mo'Creatures?
A: This is DrZhark's Mo'Creatures, ported to Minecraft 26.2. Same creatures, same art, same sounds, same mod — running on a version of Minecraft it was never written for. See the credits below; DrZhark made this mod, I only carried it forward.
Q: Do I need Architectury API?
A: Yes. That's what lets one codebase run on multiple loaders.
Q: Can I use this in a modpack?
A: Yes.
Q: Does it work on a server?
A: It's designed to run on both sides. Report anything that breaks, server-side issues are especially useful to hear about.
🙏 Credits 🙏
Mo'Creatures is not my mod. It's DrZhark's, and it always will be. Everything you love about it — the creatures, the models, the textures, the sounds, the design — came from the original team. All I did was carry it to a new version of Minecraft.
- 👑 DrZhark — creator of Mo'Creatures. This mod is his work and his legacy. It's been one of the defining mods of Minecraft for well over a decade, and none of this exists without him. mocreatures.org
- 🎨 BloodShot — models and artwork
- 🎨 BlockDaddy — models and artwork
- 🔧 The original Mo'Creatures team and contributors — for everything built over the years
- 🧰 AnAwesomGuy — the multi-loader build scaffolding this port's project structure was based on (Apache-2.0)
If you're new to Mo'Creatures: go read about the original. It deserves the look.
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