Mob Captains

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Mob Captains

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Rare and strong mobs will spawn, dropping illegally enchanted gear

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Adventure/Exploration
Survival
Enchantments
Hostile Mobs
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Datapack
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Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
MobCaptains-v2.1.2.jar
Authors
CurseForge
Modrinth

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Description

Mob Captains

Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!

items.png

I have not yet included CurseForge in my regular routine, so if there haven't been updates in some time or I don't answer, try checking the following locations: (I'm sorry for it being such a hassle ^^)

Modrinth: Here are the most recent versions and the changelog

Planetminecraft: If you want to get my attention with a comment

Discord: Add puckisilver if you want to speak to me directly

Overview

Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.

The Mob Captains are buffed based on their rarity!

Common
+50% Max Health
+2 Armor
+15% Movement Speed
+70% Attack Damage
+3% Knockback Resistance
Uncommon
+90% Max Health
+4 Armor
+25% Movement Speed
+120% Attack Damage
+10% Knockback Resistance
Rare
+180% Max Health
+8 Armor
+40% Movement Speed
+210% Attack Damage
+50% Knockback Resistance
Legendary
+270% Max Health
+15 Armor
+80% Movement Speed
+300% Attack Damage
+100% Knockback Resistance

These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.

You can easily configure the data pack to your liking.

This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.

Configure the Pack

Many aspects of this data pack can be configured by simply changing some score values.

You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.

Set the scoreboard values of the ps-mob.config scoreboard to your desired values!

Name Default Description
.cool_down 60 The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance 10 The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn 2 What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound 1 If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow 0 If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.beam_on_spawn 1 If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common 55 Weight for a Mob Captain being of common rarity
.weight_uncommon 30 Weight for a Mob Captain being of uncommon rarity
.weight_rare 9 Weight for a Mob Captain being of rare rarity
.weight_legendary 1 Weight for a Mob Captain being of legendary rarity

To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.

If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.


Check me out on other platforms:

favicon-dark.svg&n=-1 favicon-64.png&n=-1

pack.png Mob Captains

Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!

items.png

Overview

Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.

Set the scoreboard values of the ps-mob.config scoreboard to your desired values!
Name Default Description
.cool_down 60 The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance 10 The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn 2 What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound 1 If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow 0 If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.exists_for 6000 How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes
.block_area 12000 How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes
.beam_on_spawn 1 If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common 55 Weight for a Mob Captain being of common rarity
.weight_uncommon 30 Weight for a Mob Captain being of uncommon rarity
.weight_rare 9 Weight for a Mob Captain being of rare rarity
.weight_legendary 1 Weight for a Mob Captain being of legendary rarity

These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.

You can easily configure the data pack to your liking.

This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.

Configure the Pack

Many aspects of this data pack can be configured by simply changing some score values.

You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.

Set the scoreboard values of the ps-mob.config scoreboard to your desired values!
Name Default Description
.cool_down 60 The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance 10 The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn 2 What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound 1 If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow 0 If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.beam_on_spawn 1 If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common 55 Weight for a Mob Captain being of common rarity
.weight_uncommon 30 Weight for a Mob Captain being of uncommon rarity
.weight_rare 9 Weight for a Mob Captain being of rare rarity
.weight_legendary 1 Weight for a Mob Captain being of legendary rarity

To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.

If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.


PuckiSilver on GitHubPuckiSilver on modrinthPuckiSilver on PlanetMinecraftPuckiSilver on PayPal

Screenshots

Gallery

  • Configure the Pack
    Configure the Pack There are many configuration options to make the Data Pack work like you want to!
  • Illegally Enchanted Gear
    Illegally Enchanted Gear Mob Captains drop equipment, that is enchanted in a way that is not possible in vanilla minecraft!
  • Four Rarities
    Four Rarities You can find 4 rarities of Mob Captain spawning in your world, common, uncommon, rare and legendary!
  • Four Rarities
    Four Rarities You can find 4 rarities of Mob Captain spawning in your world, common, uncommon, rare and legendary!
  • Illegally Enchanted Gear
    Illegally Enchanted Gear Mob Captains drop equipment, that is enchanted in a way that is not possible in vanilla minecraft!
  • Featured Draft
    Featured Draft This is the draft for the featured image, I think it came out so good, I just had to include it ^^
  • Configure the Pack
    Configure the Pack There are many configuration options to make the Data Pack work like you want to!

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