Modefite - Item Definition Backport
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Backports the Items Model Definition system introduced in 1.21.4 for resource packs
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Brings features from newer Minecraft versions to older versions.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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Modefite - Item Definition Backport

Modefite is a mod that backports the new Items Model Definition system (also called the "Items" system) that was introduced in 1.21.4 to older versions of Minecraft.
With Modefite, you can use your favorite resource packs designed for newer versions for their extra customizability.
FAQ
- Main missing features not implemented yet include the:
special,bundle/selected_item, and themodel tint sourcetypes. - You can see the full list of differences from the official 1.21.4+ system here.
- Some resource packs use core shaders that may be incompatible with your version of the game! You may need to delete the core shaders folder for a pack if you get the error, "Resource reload failed" when enabling.
For Resource Pack Makers
Modefite adds some new properties, fields, and a new resource folder that can be used. More info available here.
Use any custom properties/fields in
assets/<minecraft_or_modid>/modefite_items_overridein your resource pack as vanilla Minecraft 1.21.4+ will render a missing model on any unknown properties/fields.If you haven't seen it already, the documentation on the items model definition system can be seen on the Minecraft wiki.
Any unknown properties or fields will be ignored and won't cause any missing models with Modefite.
See the
latest.logfile for any potential errors you run into!Modefite is not a one-to-one version of the vanilla items model definition system and hopefully there aren't any breaking changes!
Please report any issues, bugs, or feature requests on the GitHub issue tracker!
Future Plans
The main plan is to port the mod to 1.20.1. And possibly as well as for 1.21.2 and 1.21.3. Other main plans are bug fixing and making sure items model definition resource packs work with Modefite.
Another goal is to add the special type to Modefite; although the priority is lower since I don't believe many resource pack makers use this feature much. The types, oversized_in_gui and swap_animation_scale are in similar positions, as well as model tint source types.
Type, budle/selected_item will most likely be added to the 1.21.2/1.21.3 version of Modefite, as the ability to do this with bundles was introduced in those versions.
Eventually I'd like to perhaps add some more custom properties for resource pack creators, and port Modefite and these properties to newer versions so creators can use them.
Modefite - Item Definition Backport

Modefite is a mod that backports the new Items Model Definition system (also called the "Items" system) that was introduced in 1.21.4 to older versions of Minecraft.
With Modefite, you can use your favorite resource packs designed for newer versions for their extra customizability.
FAQ
- Main missing features not implemented yet include the:
special,bundle/selected_item, and themodel tint sourcetypes. - You can see the full list of differences from the official 1.21.4+ system here.
- Some resource packs use core shaders that may be incompatible with your version of the game! You may need to delete the core shaders folder for a pack if you get the error, "Resource reload failed" when enabling.
For Resource Pack Makers
-
Modefite adds some new properties, fields, and a new resource folder that can be used. More info available here.
-
Use any custom properties/fields in
assets/<minecraft_or_modid>/modefite_items_overridein your resource pack as vanilla Minecraft 1.21.4+ will render a missing model on any unknown properties/fields. -
If you haven't seen it already, the documentation on the items model definition system can be seen on the Minecraft wiki.
-
Any unknown properties or fields will be ignored and won't cause any missing models with Modefite.
-
See the
latest.logfile for any potential errors you run into! -
Modefite is not a one-to-one version of the vanilla items model definition system and hopefully there aren't any breaking changes!
-
Please report any issues, bugs, or feature requests on the GitHub issue tracker!
Future Plans
The main plan is to port the mod to 1.20.1. And possibly as well as for 1.21.2 and 1.21.3. Other main plans are bug fixing and making sure items model definition resource packs work with Modefite.
Another goal is to add the special type to Modefite; although the priority is lower since I don't believe many resource pack makers use this feature much. The types, oversized_in_gui and swap_animation_scale are in similar positions, as well as model tint source types.
Type, budle/selected_item will most likely be added to the 1.21.2/1.21.3 version of Modefite, as the ability to do this with bundles was introduced in those versions.
Eventually I'd like to perhaps add some more custom properties for resource pack creators, and port Modefite and these properties to newer versions so creators can use them.
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