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Networking API
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Universal Networking API for multiple MC versions and loaders.
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Must be installed on both the client and the server.
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Varies by version.
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Networking
This mod provide universal network APIs for other mods.
Other mods should include this mod in their mod files. If not, you can download standalone versions here.
Developer Usages
ClientNetworking.sendToServer: Send aFriendlyByteBuf/Payloadto server.ClientNetworking.registerReceiver: Register a handler forFriendlyByteBuf/Payloadfrom server.ServerNetworking.sendTo/sendToPlayer/sendToAll: Send aFriendlyByteBuf/Payloadto specific targets.ServerNetworking.registerReceiver: Register a handler forFriendlyByteBuf/Payloadfrom server.
1.20.4-
Networking.createBuf: Create an emptyFriendlyByteBuf.
1.20.5+
Networking.registerPayloadType: Register a payload type manually, usually used for C2S payloads.
Networking
This mod provide universal network APIs for other mods.
Other mods should include this mod in their mod files. If not, you can download standalone versions here.
Developer Usages
ClientNetworking.sendToServer: Send aFriendlyByteBuf/Payloadto server.ClientNetworking.registerReceiver: Register a handler forFriendlyByteBuf/Payloadfrom server.ServerNetworking.sendTo/sendToPlayer/sendToAll: Send aFriendlyByteBuf/Payloadto specific targets.ServerNetworking.registerReceiver: Register a handler forFriendlyByteBuf/Payloadfrom server.
1.20.4-
Networking.createBuf: Create an emptyFriendlyByteBuf.
1.20.5+
Networking.registerPayloadType: Register a payload type manually, usually used for C2S payloads.
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