No Enchant Cap
No reviews yet
A simple mod to enhance some aspects of enchanting.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
About:
No Enchant Cap enhances the vanilla enchanting system in a few ways:
Enchantments over level 10 or below level 1 will display their level correctly.
Anvils will no longer give the "Too Expensive" limit.
No Enchant Cap also provides a selection of gamerules which allow you to customize your enchanting experience.
You can mix any enchantments on the same item. (Off by default).
You can put any enchantment on any item. (Off by default).
Anvils can go above the usual max level of an enchantment. (Off by default).
Repair costs of items on anvils doesn't increase. (On by default).
Experience costs are done more fairly at high levels. (On by default).
Interested in hosting a server for any of my mods?
Be sure to go with Bloom Host at:
About:
Image examples can be found on the Wiki.
No Enchant Cap enhances the vanilla enchanting system in a few ways:
Enchantments over level 10 or below level 1 will display their level correctly.
Anvils will no longer give the "Too Expensive" limit.
No Enchant Cap also provides a selection of gamerules which allow you to customize your enchanting experience.
You can mix any enchantments on the same item. (Off by default).
You can put any enchantment on any item. (Off by default).
Anvils can go above the usual max level of an enchantment. (Off by default).
Repair costs of items on anvils doesn't increase. (On by default).
Experience costs are done more fairly at high levels. (On by default).
Interested in hosting a server for any of my mods?
Be sure to go with Bloom Host here.

Buying a server using this link supports me directly!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers