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No Void Structures
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Utility mod to support floating islands style world generation by preventing structures from generating in the void.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Runs entirely on the server. Also works in singleplayer.
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No Void Structures
The main function of this mod is to stop structures from generating in the void. It also stops some structures from pillaring down into the void (Desert Pyramids and Mansions), along with modifying Mineshafts to place closer to terrain (by default, it uses sea-level and that is changed with floating island generation mods/data packs).
Future Goals:
- Modify the Desert Pyramid/Mansion pillaring to be more natural (currently removed).
- Adding config files.
- Making all methods be offset from the bottom of the world instead of just some.
- Back-porting Fabric to 1.19.2
- Combine the Forge/Fabric Mods
- Add NeoForge versions
All Changes:
- No Structures will generate below -56 (8 blocks above the bottom of the world in some cases).
- Mineshaft generation is based on the offset from the surface terrain.
- Jungle Pyramids now use the same placement method as Desert Pyramids (this prevents them from floating above islands in the case that they spawn on the edge of terrain).
- Mansions and Desert Pyramids no longer pillar down their base.
No Void Structures
The main function of this datapack powered by Lithostitched is to prevent common vanilla structures from generating in the void in Floating Island style world presets, like Aetherial Islands. The 2.0.0 mod version is simply a wrapper for the datapack, if you want to edit anything you can either edit the datapack, or use the code as an example pack for how to stop structures from generating in the void using Lithostitched. Additionally, Mineshafts are not affected by this.
What happened to the Old 1.0.0 Mod?
No Void Structures was one of my first Java modding projects, and because of that, it was quite frankly horrible (inflexible, incompatible, broke superflat structures, etc.). But that's okay! That's how we learn. Now using Lithostitched, it will be easier for others to edit and change.
You can view the old description of the deprecated mod, and all of the old source code on the GitHub page.
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