Not Enough Trials Mod Integrations

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Not Enough Trials Mod Integrations

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Integrates various mods with Not Enough Trials

Adventure/Exploration
World Gen Improvements
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Type
Mod
License
MIT License
Latest Version
1.0
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About

Description

This is an integration addon for Not Enough Trials

This project contains various mods that add mod integrations to Not Enough Trials

Create X Not Enough Trials

Spoiler

This mod adds various features from Create including:

Chambers

Circuit

  • Fight on and get knocked around by the big spinning platform, and use launchers to send yourself across the chamber
  • Normal spawners: zombie variants, vindicators, spiders, phantoms
  • Tough spawner: blazes

Hydraulic

  • Manipulate rising and falling platforms to lift yourself up or crush opponents
  • Normal spawners: skeleton variants, phantoms
  • Tough spawner: ranged wither skeletons

Loot

Valuables vault: 12-16 zinc ingots
Ominous vault: 2 zinc blocks, potato cannon (enchanted levels 20-25)

…and various decoration additions to the whole structure

The Twilight Forest X Not Enough Trials

Spoiler

This mod adds various features from Twilight Forest including:

Chambers

Enclosure

  • Filled with antibuilders preventing you from breaking the pots scattered throughout the chambers
  • Figure out how to break the antibuilders to progress and get an advantage over mobs
  • Normal spawners: skeleton druids, slime bettles, ice cores, skeleton variants
  • Tough spawner: king spiders

Dissipate

  • Interact with castle doors to open passages, reveal traps and destroy bridges
  • Normal spawners: fire beetles, blockchain goblins, minotaurs, zoglins
  • Tough spawner: goblin knights

Spawners

Skeleton druids: becomes a baby and rides a spider when ominous. Can be found in corridors, ledge, crawl, cargo, hydraulic
Fire beetles: spawns more and can spawn with pinch beetles when ominous. Can be found in corridors, cubic, ladder, relay
Slime beetles: spawns more and can spawn with pinch beetles when ominous. Can be found in corridors, pedestal, assembly, relay
Blockchain goblins: becomes faster, stronger and gains higher knockback when ominous. Can be found in chasm, circuit
Minotaurs: gains health, speed and a diamond minotaur axe when ominous. Can be found in eruption, steak and ballista
King spiders: spawns with a skeleton druid riding them. More spawn at once when ominous.
Goblin knights: spawns with both the upper and lowers halves, its armor and its shield. Gains more health, speed and attack damage when ominous.

Loot

Valuables vault: 6-8 ironwood ingots
Weapons vault: ironwood axe (sharpness 1-2, fortune 1), 4-6 ice bombs
Armor vault: ironwood armor (with their respective built in enchants), charm of life or keeping, travellers gear with 2 preset updates
Ominous vault: ironwood block, 6-8 knightmetal ingots, steeleaf and naga armor (10-15 level enchantments + built in enchants), steeleaf axe (efficiency 2), knightmetal axe (sharpness 1-2, unbreaking 0-2, efficiency 2), ice or ender bow (enchanted levels 20-25), charm of keeping 2
Spawner food: stingberries
Wall dispensers: ice bombs
Supplies barrels: travellers belt

…and various decoration additions to the whole structure, mostly including banisters and drying racks

Supplementaries X Not Enough Trials

Spoiler

This mod adds various features from Supplementaries including:

Chambers

Ballista

  • Use bellows to blow mobs into bamboo spike pits
  • Climb across the ropes to reach the cannon and shoot down mobs
  • Normal spawners: pillagers, slimes
  • Tough spawner: plunderer

Loot

Weapons vault: 4-6 bombs
Wall dispensers: Bombs
Supplies barrels: Quiver

…and various decoration additions to the whole structure, including launchers, candles and cannons

Quark X Not Enough Trials

Spoiler

This mod adds various features from Quark including:

Chambers

Relay

  • Strategically shift the gravisand walls up and down by activating ender watchers
  • Normal spawners: foxhounds, zoglins
  • Tough spawner: forgotten

Spawners

Foxhounds: become blue and stronger when ominous. Can be found in corridors, cubic, assembly, cargo
Forgotten: holds a sharpness 1 iron sword and power 1 bow, becomes sharpness 2 and power 2 along with higher health when ominous

Loot

Ominous vault: All enchanted books have a chance to eject a tome version of itself instead
Secret barrels: 50% chance for a rune template
Ceiling dispensers: resilience potions

…and various decoration additions to the whole structure, mostly including vertical slabs

Vanilla Backport X Not Enough Trials

This mod adds compatibility with Vanilla Backport to backport 1.21.4+ features, including the streak chamber.

Not Enough Trials Miscellaneous Compat

Spoiler

This mod adds loot and small additions from various mods including:

Waystones
Openblocks Elevator (replaces the water elevators!)
Target Dummy
The Aether
Ars Nouveau
Farmer's Delight
Iron's Spellbooks (replaces the built-in trial chambers loot additions)
Mekanism
Mowzie's Mobs
Caverns & Chasms (integrates its trial chambers changes)

All vaults will also be given a "magic" pool that ejects magic mod related items after the normal loot. Currently only Ars Nouveau and Iron's Spellbooks has loot in this pool.

Screenshots

Gallery

  • Circuit
    Circuit
  • Ballista
    Ballista
  • Waystone
    Waystone
  • Enclosure
    Enclosure
  • Relay
    Relay
  • Dissipate
    Dissipate
  • Openblocks Elevators Replacing Water Elevators
    Openblocks Elevators Replacing Water Elevators
  • Hydraulic
    Hydraulic
  • Caverns & Chasms Trial Chambers Repaletter Replacement
    Caverns & Chasms Trial Chambers Repaletter Replacement Caverns & Chasms's repaletter is replaced with cut copper to retain the intended appearance of the structure

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