Mod
Not Enough Weapons
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This mod adds 8 new weapon types to the game with bonus attributes and effects based on its name.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or enhances hostile creatures and enemies.
Includes new pets and tameable creatures.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod adds 8 new weapon types to the game for every default minecraft tool material.
(Wood, stone, gold, iron, diamond, netherite)
"club"
"large club"
"dagger"
"glaive"
"greatsword"
"hammer"
"longhammer"
"short sword"
So a total of 48 new items.
After crafting the item it will get a unique name that will change the power of the weapon.
Currently there are 62 unique names to choose from.
Attribute and effect bonus:
damage, attack speed, attack knockback, armor, armor toughness, knockback resistance, movement speed, On-Hit Effects (aqua color) and Passive Effects (dark aqua color)
The values for these can be changed in the ydmscorex config file.
Some effect have summoning or taming effects. (20% on-hit chance)
Like taming spider, zombie, skeleton or summon witch, guard, bat.
IMPORTANT:
This mod uses the YDM's coreX Library
So dont forget to download it.
This mod adds 8 new weapon types to the game for every default minecraft tool material.
(Wood, stone, gold, iron, diamond, netherite)
"club"
"large club"
"dagger"
"glaive"
"greatsword"
"hammer"
"longhammer"
"short sword"
So a total of 48 new items.
After crafting the item it will get a unique name that will change the power of the weapon. Currently there are 62 unique names to choose from.
Attribute and effect bonus:
damage, attack speed, attack knockback, armor, armor toughness, knockback resistance, movement speed, On-Hit Effects (aqua color) and Passive Effects (dark aqua color)
The values for these can be changed in the ydmscorex config file.
Some effect have summoning or taming effects. (20% on-hit chance)
Like taming spider, zombie, skeleton or summon witch, guard, bat.
IMPORTANT:
This mod uses the YDM's coreX Library
So dont forget to download it.
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