Nucleus
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Library mod for pauljoda mods
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Description
Useful functions for pauljoda mods
This mod adds no content on its own, but is required by mods published by TeamCoS and TeamBRModding.
Developers:
This library can enable you to skip a lot of boilerplate code to generate new objects for your mod
- Block instances for rotation
- Tile entity syncing
- Robust Gui system
- Container management
- Utilities for things ranging from translation to item spawning
- Handlers and templates for energy, inventory, and fluid handling objects using the Forge capabilities
Adding to your project
Uses GitHub Packages
repositories {
maven {
name "Nucleus"
url 'https://maven.pkg.github.com/pauljoda/Nucleus'
credentials {
// Must create files in the same directory with this info, one per file. DO NOT UPLOAD
username new File("USERNAME").text
password new File("ACCESS_TOKEN").text
}
}
}
dependencies {
compile group: "com.pauljoda.nucleus", name: "Nucleus", version: "+", classifier: "dev"
}
Mod Requirements
- NeoForge only, version 20.4.189 or above
Useful functions for pauljoda mods
This mod adds no content on its own, but is required by mods published by pauljoda
Developers:
This library can enable you to skip a lot of boilerplate code to generate new objects for your mod
Block instances for rotation Tile entity syncing Robust Gui system Container management Utilities for things ranging from translation to item spawning Handlers and templates for energy, inventory, and fluid handling objects using the NeoForge capabilities
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