Community listing page, reviews may not be monitored by the author.
Omnidirectional Movement
No reviews yet
Omnidirectional Movement based on games like Call of Duty Black Ops 6 and The Finals.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the client. Works on vanilla servers.
Must be installed on both the client and the server.
Varies by version.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
OVERHAUL UPDATE:
I have completely rewritten the entire source to be scaleable for a range of versions, as well as changing the entire approach of the mod to be completely vanilla-based. All of the reported bugs should be fixed now, and I would be suprised if you guys found any issues other than compat between things like shoulder surfing.
Omni
Omni is an incredibly simple and lightweight mod for Minecraft that adds in the Omnidirectional movement system from Call of Duty: Black Ops 6 and The Finals
About
The omnidirectional movement system is very simple: it allows you to sprint in all directions. It uses mixins to make minor changes to the vanilla code that limits sprinting and sprint jumping if you're not moving forward.
Config
# Omni config
# enabled=false turns Omni's movement changes off.
enabled=true
# Multipliers are relative to vanilla sprint speed.
# 1.0 is unchanged, 0.5 is half speed, 2.0 is double speed.
# There is no upper cap; extreme values can be difficult to control.
forward_multiplier=1.0
backward_multiplier=1.0
left_multiplier=1.0
right_multiplier=1.0
forward_left_multiplier=1.0
forward_right_multiplier=1.0
backward_left_multiplier=1.0
backward_right_multiplier=1.0
Commands
/omni -- shows the current status of functionality (enabled or disabled)
/omni [enable/disable] -- enables/disables functionality
/omni reload -- applies config values (e.g. if you changed the config during gameplay and need to refresh)
OVERHAUL UPDATE:
I have completely rewritten the entire source to be scaleable for a range of versions, as well as changing the entire approach of the mod to be completely vanilla-based. All of the reported bugs should be fixed now, and I would be suprised if you guys found any issues other than compat between things like shoulder surfing.
Omni
Omni is an incredibly simple and lightweight mod for Minecraft that adds in the Omnidirectional movement system from Call of Duty: Black Ops 6 and The Finals
About
The omnidirectional movement system is very simple: it allows you to sprint in all directions. It uses mixins to make minor changes to the vanilla code that limits sprinting and sprint jumping if you're not moving forward.
Config
# Omni config
# enabled=false turns Omni's movement changes off.
enabled=true
# Multipliers are relative to vanilla sprint speed.
# 1.0 is unchanged, 0.5 is half speed, 2.0 is double speed.
# There is no upper cap; extreme values can be difficult to control.
forward_multiplier=1.0
backward_multiplier=1.0
left_multiplier=1.0
right_multiplier=1.0
forward_left_multiplier=1.0
forward_right_multiplier=1.0
backward_left_multiplier=1.0
backward_right_multiplier=1.0
Commands
/omni -- shows the current status of functionality (enabled or disabled)
/omni [enable/disable] -- enables/disables functionality
/omni reload -- applies config values (e.g. if you changed the config during gameplay and need to refresh)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers