Mod
Combat Roll [Fabric & Forge]
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🧶 Adds combat roll ability, with related attributes and enchantments.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new enchantments and/or changes the vanilla enchantment system.
Enhances or modifies player movement, including new actions or animations.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Ever wanted to roll/dodge/dash in Minecraft? Here is your chance!
☕️ Support me on Ko-Fi, if you like my project
⚠️ This mod does not work on Vanilla servers.
🧶️ Features
Adds Combat Roll ability
Press R to roll (by default). You can roll into any direction you are heading (forwards, backwards, sideways, etc...)
The combat roll ability has 4 seconds cooldown by default. (Server side configurable)
Cooldown of your combat roll ability can be seen on the main UI (aka HUD). (Client side configurable)
Exhaust (aka hunger) is added to the player upon rolling (Server side configurable)
Roll ability can only be used when player is: not using item, not jumping, not swimming.
New! Now with invulnerability frames! (Disabled by default, can be turned on at config/combatroll/server.json5)
Attributes
These new entity attributes determine the properties of the combat roll ability.
combatroll:distance determines how far the player rolls (the default distance is 3 blocks, server configurable). For example:
/give @s leather_boots{AttributeModifiers:[{AttributeName:"combatroll:distance", Name:"testing", Amount:3.0, Operation:0,Slot:"feet",UUID:[I; 66453, 79497593, -201178, -16957605]}]} 1
combatroll:recharge determines how quickly the cooldown of the roll ability recovers. For example:
/give @s leather_leggings{AttributeModifiers:[{AttributeName:"combatroll:recharge", Name:"testing", Amount:0.5, Operation:1,Slot:"legs",UUID:[I; 66453, 79497593, -201177, -16957605]}]} 1
combatroll:count determines how many times a player can roll before having to wait for recharging (by default a player has 1 roll). For example:
/give @s leather_helmet{AttributeModifiers:[{AttributeName:"combatroll:count", Name:"testing", Amount:2, Operation:0,Slot:"head",UUID:[I; 66453, 79497594, -201177, -16957605]}]} 1
Enchantments
Improve various aspects of your combat roll ability with these enchantments.
Mulit-Roll
Can be enchanted on helmets - Grants extra rolls (+1 roll / level)
Acrobat
Can be enchanted on chests and legs - Increases the recharge speed of the roll cooldown (by +10% / level)
Longfooted
Can be enchanted on boots - Increases the distance of your rolls (by 1 block / level).
🔧 Configuration
Fabric
Client side settings can be accessed via the Mod Menu.
Forge
Client side settings can be accessed in Main Menu > Mods > Combat Roll > Config.
Server
Server side configuration can be found in the config directory, after running the game with the mod installed.

Ever wanted to roll/dodge/dash in Minecraft? Here is your chance!
🧶️ Features
Adds Combat Roll ability
Press R to roll (by default). You can roll into any direction you are heading (forwards, backwards, sideways, etc...)
The combat roll ability has 4 seconds cooldown by default. (Server side configurable)
Cooldown of your combat roll ability can be seen on the main UI (aka HUD). (Client side configurable)
Exhaust (aka hunger) is added to the player upon rolling (Server side configurable)
Roll ability can only be used when player is: not using item, not jumping, not swimming.
New! Now with invulnerability frames! (Disabled by default, can be turned on at config/combatroll/server.json5)
Attributes
These new entity attributes determine the properties of the combat roll ability.
combatroll:distance determines how far the player rolls (the default distance is 3 blocks, server configurable). For example:
/give @s leather_boots{AttributeModifiers:[{AttributeName:"combatroll:distance", Name:"testing", Amount:3.0, Operation:0,Slot:"feet",UUID:[I; 66453, 79497593, -201178, -16957605]}]} 1
combatroll:recharge determines how quickly the cooldown of the roll ability recovers. For example:
/give @s leather_leggings{AttributeModifiers:[{AttributeName:"combatroll:recharge", Name:"testing", Amount:0.5, Operation:1,Slot:"legs",UUID:[I; 66453, 79497593, -201177, -16957605]}]} 1
combatroll:count determines how many times a player can roll before having to wait for recharging (by default a player has 1 roll). For example:
/give @s leather_helmet{AttributeModifiers:[{AttributeName:"combatroll:count", Name:"testing", Amount:2, Operation:0,Slot:"head",UUID:[I; 66453, 79497594, -201177, -16957605]}]} 1
Enchantments
Improve various aspects of your combat roll ability with these enchantments.
Mulit-Roll
Can be enchanted on helmets - Grants extra rolls (+1 roll / level)
Acrobat
Can be enchanted on chests and legs - Increases the recharge speed of the roll cooldown (by +10% / level)
Longfooted
Can be enchanted on boots - Increases the distance of your rolls (by 1 block / level).
🔧 Configuration
Fabric
Client side settings can be accessed via the Mod Menu.
Forge
Client side settings can be accessed in Main Menu > Mods > Combat Roll > Config.
Server
Server side configuration can be found in the config directory, after running the game with the mod installed.
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