Community listing page, reviews may not be monitored by the author.
Double Jump Enchant
No reviews yet
A server-side Double Jump enchantment for boots. Fully configurable jump strengths, max levels, and anvil book upgrades. No client mod required!
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
A server-side Double Jump enchantment for boots — configurable levels, jump strength, anvil book upgrades, and optional treasure-chest books. No client mod required.
Install on the server (and in singleplayer). Vanilla clients can join and use it; a client install is optional.
Dependencies: Fabric requires Fabric API and Architectury API. NeoForge requires Architectury API. Forge requires no additional dependencies.
Free to use in any modpack — public or private, no permission needed.
What it does
- Double jump on boots — jump once more in the air; the charge resets when your feet touch the ground.
- Configurable levels —
levelBoostssets both how many levels exist and how strong each one is. - Anvil book upgrades — with
allowBookUpgrades, two equal books below the max make the next level at a fixed XP cost (anvilUpgradeExperienceCost, default 8). - Anvil max level — vanilla combining (book+book, item+book, item+item) no longer raises Double Jump above your configured maximum. Existing higher levels keep their level and jump like the top configured boost.
- Treasure books — optional chest loot for Double Jump books (chance, rolls, weights, loot tables — all configurable).
- Treasure-only mode —
treasureOnlyEnchantmentonly matters on 1.19.2 and 1.20.1. From 1.21 on the enchanting table never offers Double Jump anyway; the key stays so old configs keep working. - 10 languages built in.
Configuration
- Forge / NeoForge:
config/doublejumpenchant-server.toml - Fabric:
config/doublejumpenchant-server.json
Defaults (3 tiers, anvil upgrades on):
levelBoosts = [0.38, 0.47, 0.54]
allowBookUpgrades = true
anvilUpgradeExperienceCost = 8
treasureBooksEnabled = true
treasureBookChance = 0.12
treasureBookMinRolls = 1
treasureBookMaxRolls = 1
treasureBookLevelWeights = [6, 3, 1]
treasureOnlyEnchantment = false
Keys: levelBoosts, allowBookUpgrades, anvilUpgradeExperienceCost, treasureBooksEnabled, treasureBookChance, treasureBookMinRolls, treasureBookMaxRolls, treasureBookLevelWeights, treasureBookLootTables, treasureOnlyEnchantment.
Missing keys keep their defaults (important if you still have a Fabric file from 1.0.0).
Details
- The enchantment supports up to 10 levels in the jar — add or remove levels via
levelBoostswithout rebuilding. Survival follows that list; a command-granted level above it still jumps at the highest configured boost.
Feedback
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
More mods by Nikrecs: FasterLadderClimbing · ElytraHUD+
My other mods that I recommend.
A server-side Double Jump enchantment for boots — configurable levels, jump strength, anvil book upgrades, and optional treasure-chest books. No client mod required.

Install on the server (and in singleplayer). Vanilla clients can join and use it; a client install is optional.
Dependencies: Fabric requires Fabric API and Architectury API. NeoForge requires Architectury API. Forge requires no additional dependencies.
Free to use in any modpack — public or private, no permission needed.
What it does
- Double jump on boots — jump once more in the air; the charge resets when your feet touch the ground.
- Configurable levels —
levelBoostssets both how many levels exist and how strong each one is. - Anvil book upgrades — with
allowBookUpgrades, two equal books below the max make the next level at a fixed XP cost (anvilUpgradeExperienceCost, default 8). - Anvil max level — vanilla combining (book+book, item+book, item+item) no longer raises Double Jump above your configured maximum. Existing higher levels keep their level and jump like the top configured boost.
- Treasure books — optional chest loot for Double Jump books (chance, rolls, weights, loot tables — all configurable).
- Treasure-only mode —
treasureOnlyEnchantmentonly matters on 1.19.2 and 1.20.1. From 1.21 on the enchanting table never offers Double Jump anyway; the key stays so old configs keep working. - 10 languages built in.
Configuration
- Forge / NeoForge:
config/doublejumpenchant-server.toml - Fabric:
config/doublejumpenchant-server.json
Defaults (3 tiers, anvil upgrades on):
levelBoosts = [0.38, 0.47, 0.54]
allowBookUpgrades = true
anvilUpgradeExperienceCost = 8
treasureBooksEnabled = true
treasureBookChance = 0.12
treasureBookMinRolls = 1
treasureBookMaxRolls = 1
treasureBookLevelWeights = [6, 3, 1]
treasureOnlyEnchantment = false
Keys: levelBoosts, allowBookUpgrades, anvilUpgradeExperienceCost, treasureBooksEnabled, treasureBookChance, treasureBookMinRolls, treasureBookMaxRolls, treasureBookLevelWeights, treasureBookLootTables, treasureOnlyEnchantment.
Missing keys keep their defaults (important if you still have a Fabric file from 1.0.0).
Details
- The enchantment supports up to 10 levels in the jar — add or remove levels via
levelBoostswithout rebuilding. Survival follows that list; a command-granted level above it still jumps at the highest configured boost.
Feedback
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
More mods by Nikrecs: FasterLadderClimbing · ElytraHUD
My other mods that I recommend.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources