Origins x Trinkets

Quick rating

Community listing page, reviews here may not be monitored by the author.

Origins x Trinkets

No reviews yet

allows you to make your own custom trinket items using origins

No Theme
No Genre
Baubles/Curios
Mod Addon
API/Library
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Origins x Trinkets 1.2V

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Description:

This mod makes it so that you can create custom trinket items using the origins mod 

Commands:

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

/originsxtrinkets registertrinket

is used to directly add the newly generated items from the json into the item_gen.json file to generate and register the trinkets you make

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

/originsxtrinkets unregistertrinket

is used to directly remove any trinket item from the item_gen.json config file

(please note that in order to see changes made by using the registertrinket and unregistertrinket command you must reload your modpack)

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

/originsxtrinkets debugmode true

turns off and on debuging messages within the game

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Set Up Guide:

 --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Step 1: Create a new datapack and put it in your minecraft worlds datapack folder then create the following list of folders

saves\<Your World>\datapacks\<Your Datapack>\data\<namespace of datapack>\originsxtrinkets\trinket_items\power_trinkets.json

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Step 2: edit the power_trinket.json so that it looks like the following example

{
  "type": "originsxtrinkets:power_trinket",
  "fire_ring": {
    "item": "bluestrinkets:fire_ring<namespace:item_name>",
  (optional)"tooltip":"This is a fire ringsss",
  (optional)"tooltip_color":"#5E4CE4",
  (optional)"shift_tooltip": "fire ring does alot more things",
  (optional)"shift_tooltip_color":"#BCB14E",
  (optional)"crtl_tooltip": "fire ring does alt of more things",
  (optional)"crtl_tooltip_color":"#4EBC9B",
    "powers": [
      "origins:fire_immunity"
    ]
  },
  "climbing_belt": {
    "item": "bluestrinkets:climbing_belt<namespace:item_name>",
    "powers": [
      "origins:climbing"
    ]
  }
}
Definitions:
=================================================================
"item"- is used to hold your custom items namespace or it is used to get an existing items namespace. this will get the select item using the namespace to apply the origin powers to.
Also note that item can be used to apply origin powers to existing items as well as making custom items as well.
=================================================================
"powers"- is used to hold the origin powers you want to apply to the user when the trinket is worn. this is done through typing the powers namespace within powers.
  =================================================================
"tooltip"- if the item you are making is a custom one then this will generate a normal tooltip for that item.
==================================================================
"tooltip_color"- is used to set a custom color for the text of the select tooltip.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Step 3: if the items you are creating do not already exist then you must update the config of the mod so that it is able to generate

the trinket items this config file can be found here <YourModpackFolder>\.minecraft\config\originsxtrinkets\gen_items.json

then once you are in the config file add in your custom items namespace here is an example

{
  "generated_items": [
    "bluestrinkets:fire_ring",
    "bluestrinkets:climbing_belt"
  ]
}

this will create new items with the exact namespaces you put into the generated items config that you can use to make them into a trinket item

another way to also register your trinket items is to use the registertrinket command 

=================================================================

/originsxtrinkets registertrinket all 

=================================================================

when this command is ran all items that were not put within the generated items config will be added into the config file for you automatically 

however, when using this command in order to see the newly registered items you must restart your modpack

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Step 4: with the new items that you just generated using there custom namespaces implement the trinket side of the item. like the item being in the ring, belt or necklace slots and etc

in order to setup the trinket side of things look here trinkets api 

Dependencies:

This mod requires the Fabric API library. Those playing on Fabric/Quilt may also want to consider installing the ToolTipFix mod. This mod will fix a vanilla bug that causes tooltips to go off the edge of your screen. Forge and NeoForge both include this fix already. also in addition the mod also requires the Origins mod and the Trinkets mod in order to function

Configuration & Customization

for generating new items, the config is located in the modpacks main config folder under the namespace originsxtrinkets in order to add new trinket items in the game. please note that if changes are made within the config by use of command or physically changing the config update only when the modpack itself is reloaded. 

Description: This mod makes it so that you can create custom trinket items using the origins mod

Commands:

/originsxtrinkets registertrinket

is used to directly add the newly generated items from the json into the item_gen.json file to generate and register the trinkets you make


/originsxtrinkets unregistertrinket

is used to directly remove any trinket item from the item_gen.json config file

(please note that in order to see changes made by using the registertrinket and unregistertrinket command you must reload your modpack)


/originsxtrinkets debugmode true

turns off and on debuging messages within the game


Set Up Guide:


Step 1: Create a new datapack and put it in your minecraft worlds datapack folder then create the following list of folders

saves<Your World>\datapacks<Your Datapack>\data<namespace of datapack>\originsxtrinkets\trinket_items\power_trinkets.json


Step 2: edit the power_trinket.json so that it looks like the following example

{
  "type": "originsxtrinkets:power_trinket",

  "fire_ring": {
    "item": "bluestrinkets:fire_ting",
    "tooltip":"This is a fire ringsss",
    "tooltip_color":"#5E4CE4",
    "shift_tooltip": "fire ring does alot more things",
    "shift_tooltip_color":"#BCB14E",
    "crtl_tooltip": "fire ring does alt of more things",
    "crtl_tooltip_color":"#4EBC9B",
    "powers": [
      "origins:fire_immunity"
    ]
  },

  "climbing_belt": {
    "item": "bluestrinkets:climbing_belt",
    "powers": [
      "origins:climbing"
    ]
  }
}

Definitions:
# =================================================================
# "item"- is used to hold your custom items namespace or it is used to get an existing items namespace. this will get the select item using the namespace to apply the origin powers to.
# Also note that item can be used to apply origin powers to existing items as well as making custom items as well.
# =================================================================
# "powers"- is used to hold the origin powers you want to apply to the user when the trinket is worn. this is done through typing the powers namespace within powers.
#   =================================================================
# "tooltip"- if the item you are making is a custom one then this will generate a normal tooltip for that item.
# ==================================================================
# "tooltip_color"- is used to set a custom color for the text of the select tooltip.

Step 3: if the items you are creating do not already exist then you must update the config of the mod so that it is able to generate

the trinket items this config file can be found here <YourModpackFolder>.minecraft\config\originsxtrinkets\gen_items.json

then once you are in the config file add in your custom items namespace here is an example

{
  "generated_items": [
    "bluestrinkets:fire_ring",
    "bluestrinkets:climbing_belt"
  ]
}

this will create new items with the exact namespaces you put into the generated items config that you can use to make them into a trinket item

another way to also register your trinket items is to use the registertrinket command

=================================================================

/originsxtrinkets registertrinket all

=================================================================

when this command is ran all items that were not put within the generated items config will be added into the config file for you automatically

however, when using this command in order to see the newly registered items you must restart your modpack


Step 4: with the new items that you just generated using there custom namespaces implement the trinket side of the item. like the item being in the ring, belt or necklace slots and etc

in order to setup the trinket side of things look here trinkets api

Also if you want to see an example datapack look here https://modrinth.com/datapack/origins-x-trinkets-example-pack/versions

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~2,000
Total Downloads
CurseForge
~1,000
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works