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Runs entirely on the client. Works on vanilla servers.
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Description

Compatibility
- Any mod, any item. The outline follows the vanilla enchantment glint, so every enchanted item gets it — vanilla or modded tools, weapons and armor alike. No per-mod setup needed.
- Resource packs. Works with retextured items and with 3D item models from resource packs; runes sit on the model itself.
- Tested alongside: Hold My Items, LambDynamicLights, Visual Effects+ (Polytone), Punchy.
- Client-side only. Nothing to install on the server — works in singleplayer and on any server.
Dependencies
| Fabric 1.21.1 | NeoForge 1.21.1 | |
|---|---|---|
| Fabric API | required | — |
| YetAnotherConfigLib | optional, for the settings screen | optional, for the settings screen |
| Mod Menu | optional, opens the settings screen | — |
| LambDynamicLights | optional, lights up the world around glowing items | optional, same |
Without YACL the mod runs with its defaults; settings can still be changed in config/hmioutline.json.
Roadmap
- In-game quick settings panel — change everything live, on a key, without leaving the game
- Runes and outline for the trident and the shield
- Glow in third person
- Runes and glow for the 1.20.1 versions
- More Minecraft versions
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