PearlWind_chargeAnalysis

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PearlWind_chargeAnalysis

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A client-side Fabric HUD for analyzing ender pearl and wind-charge trajectories, with P1/P2 tracking, recommended angles, and configurable visual guides.

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Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
PearlWind_chargeAnalysis - 1.21.11 - Fabric 0.19.2 - Test Build v1.jar
Authors
CurseForge
Modrinth

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About

Description

PearlWind_chargeAnalysis

PearlWind_chargeAnalysis is a client-side Fabric HUD mod for analyzing the three-dimensional trajectories of ender pearls and wind charges in minecraft mace pvp.

The mod tracks up to two active ender pearls, predicts their future movement, and calculates a recommended wind-charge elevation and horizontal direction. It is intended for trajectory experiments, movement practice, and technical testing.

Features

  • Tracks the first two active ender pearls as P1 and P2.
  • Displays pearl launch angles, flight time, recommended wind-charge angles, and current angle differences.
  • Provides fixed-point and moving-point analysis modes.
  • Moving-point analysis accounts for the player's current movement.
  • Supports independent-axis and perspective-projection aim guides.
  • Merges overlapping P1/P2 guides to keep the HUD readable.
  • Provides configurable angle ranges and optional path collision validation.
  • Includes English and Simplified Chinese translations.
  • Can be configured through Mod Menu.

Why use it?

PearlWind_chargeAnalysis presents pearl and wind-charge trajectory information directly in the HUD, making technical experiments easier to repeat and compare. Its configurable guides help users understand the relationship between pearl movement, player movement, elevation, and horizontal direction.

Basic usage

  1. Throw an ender pearl.
  2. Hold a wind charge while the pearl is still active.
  3. Read the recommended angle and direction from the HUD.
  4. Use the O key to switch between fixed-point and moving-point analysis.
  5. Open Mod Menu to configure guide rendering, angle ranges, timing compensation, and path validation.

Requirements

  • Fabric API
  • Cloth Config API
  • Mod Menu is recommended for opening the configuration screen.

This is a client-side mod. It is not required on a dedicated server.

Important information

The main mod only analyzes trajectories and renders HUD information. It does not automatically rotate the player's camera, throw items, change projectile velocity, trigger teleportation, or modify server-side collision behavior.

The calculated result represents a predicted geometric trajectory. Vanilla Minecraft does not guarantee that an ender pearl and a wind charge will generate a projectile collision event when their paths intersect.

Some multiplayer servers may consider trajectory or aiming information an unfair advantage. Check the server rules before using the mod in multiplayer.

The optional Debug companion is a separate testing project and is not included in this main mod.

PearlWind_chargeAnalysis

PearlWind_chargeAnalysis is a client-side Fabric HUD mod for analyzing the three-dimensional trajectories of ender pearls and wind charges in minecraft mace pvp.

The mod tracks up to two active ender pearls, predicts their future movement, and calculates a recommended wind-charge elevation and horizontal direction. It is intended for trajectory experiments, movement practice, and technical testing.

Features

  • Tracks the first two active ender pearls as P1 and P2.
  • Displays pearl launch angles, flight time, recommended wind-charge angles, and current angle differences.
  • Provides fixed-point and moving-point analysis modes.
  • Moving-point analysis accounts for the player's current movement.
  • Supports independent-axis and perspective-projection aim guides.
  • Merges overlapping P1/P2 guides to keep the HUD readable.
  • Provides configurable angle ranges and optional path collision validation.
  • Includes English and Simplified Chinese translations.
  • Can be configured through Mod Menu.

Why use it?

PearlWind_chargeAnalysis presents pearl and wind-charge trajectory information directly in the HUD, making technical experiments easier to repeat and compare. Its configurable guides help users understand the relationship between pearl movement, player movement, elevation, and horizontal direction.

Basic usage

  1. Throw an ender pearl.
  2. Hold a wind charge while the pearl is still active.
  3. Read the recommended angle and direction from the HUD.
  4. Use the O key to switch between fixed-point and moving-point analysis.
  5. Open Mod Menu to configure guide rendering, angle ranges, timing compensation, and path validation.

Requirements

  • Fabric API
  • Cloth Config API
  • Mod Menu is recommended for opening the configuration screen.

This is a client-side mod. It is not required on a dedicated server.

Important information

The main mod only analyzes trajectories and renders HUD information. It does not automatically rotate the player's camera, throw items, change projectile velocity, trigger teleportation, or modify server-side collision behavior.

The calculated result represents a predicted geometric trajectory. Vanilla Minecraft does not guarantee that an ender pearl and a wind charge will generate a projectile collision event when their paths intersect.

Some multiplayer servers may consider trajectory or aiming information an unfair advantage. Check the server rules before using the mod in multiplayer.

The optional Debug companion is a separate testing project and is not included in this main mod.

Screenshots

Gallery

  • Analysis of Fixed-Point throw
    Analysis of Fixed-Point throw In this analysis, when holding a wind_charge, Wn displays the player's current pitch angle, Pn displays the calculated optimal pitch angle for hitting the pearl with the wind_charge,Δ represents the difference between the pitch and yaw angles
  • Analysis of Moving-Point throw
    Analysis of Moving-Point throw In this analysis(hold wind_charge), Wn displays the player's current pitch and yaw angles, Pn displays the calculated optimal pitch and yaw angles for hitting the pearl with the wind bullet, and Δ represents the difference between the pitch and yaw angles
  • Analysis of pearl
    Analysis of pearl When the player is holding the pearl, the current player's pitch angle, the pitch angle in the direction of the pearl's initial velocity, and the time already in flight will be displayed, and the guide lines will be disabled.
  • Analysis of Fixed-Point throw
    Analysis of Fixed-Point throw In this analysis, when holding a wind_charge, Wn displays the player's current pitch angle, Pn displays the calculated optimal pitch angle for hitting the pearl with the wind_charge,Δ represents the difference between the pitch and yaw angles
  • Analysis of pearl
    Analysis of pearl When the player is holding the pearl, the current player's pitch angle, the pitch angle in the direction of the pearl's initial velocity, and the time already in flight will be displayed, and the guide lines will be disabled.
  • Analysis of Moving-Point throw
    Analysis of Moving-Point throw In this analysis(hold wind_charge), Wn displays the player's current pitch and yaw angles, Pn displays the calculated optimal pitch and yaw angles for hitting the pearl with the wind bullet, and Δ represents the difference between the pitch and yaw angles

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