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Ping for it!
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Allows players to temporarily mark everything and their intends. Originally forked from LukenSkyne/Minecraft-Ping-Wheel
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Must be installed on both the client and the server.
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About
Description
Ping For It!
Special thanks to Luken, the original creator of Ping Wheel.
Ping For It is an independent fork built upon their excellent work. This project would not exist without the original mod, its design, and its open-source foundation. Thanks also to RXJpaw and everyone who contributed to Ping Wheel.
Ping For It is a multiplayer-friendly ping system for Minecraft, intends to show your friends what deserves their attention.
Features
- Target-aware pings for items, entities, blocks, containers, and locations
- Different ping types
- Colored entity & block outlines, fits vanilla glowing
- Block outlines, including non-full blocks
- Target names, directional indicators, team colors, and positional sounds
- Localized messages
- rate limiting
- Long-Press Compatibility Mode for clients that report a held button as rapid repeated clicks
- Active mod support for mods in the list. Any vulable feedback is welcomed:
- Create (Neoforge 1.21.1)
- Sable (Neoforge 1.21.1)
- Refined Storage 2 (Neoforge 1.21.1)
Controls
Ping target
The default ping binding is Mouse Button 5 and can be changed from Minecraft's Controls menu.
- Short press: create the target's default ping
- Hold: open the ping-type wheel
- Release over a wheel option: create that ping type
- Release over the center X: remove the nearest marker you own within the captured aiming cone
The target are captured when the key is first pressed - try capture phantoms even when holding for ping type selection wheel!
Others
Left Altfor switching whether you can ping liquids.Left Shiftfor switching whether pinging transparent blocks like tall grass or torch.Left Controlfor switching whether blacklisted blocks/entities can be pinged, such as super glue in create- you can bind a key to open mod config GUI.
- All keys are able to be rebind.
Configuration
Open the settings screen through the configured keybind, Mod Menu, or:
/pingforit config
Channel controls are available through:
/pingforit channel
Long-Press Compatibility Mode
Some key conflicts or input implementations turn a physical hold into a rapid sequence of short clicks. Compatibility Mode recognizes these sequences as a virtual hold.
The first click behaves normally. Additional clicks belonging to the same rapid sequence are intercepted locally, preventing ping spam while still allowing the existing radial wheel to open after the configured hold duration.
This mode is disabled by default.
Compatibility
Ping For It supports Minecraft 1.21.1 on:
- Fabric (require Fabric API)
- Forge
- NeoForge
Compatibility with original mod(Ping Wheel)
Ping For It uses a separate mod ID and its own network protocol.
It does not provide protocol interoperability or configuration migration from the original Ping Wheel mod. Installing both mods is not explicitly blocked, but cross-mod behavior is not guaranteed.
Credits & Special Thanks
Ping For It is a fork of Ping Wheel.
The greatest thanks go to Luken, who created the original mod and provided the foundation that made this project possible.
Thanks also to the upstream contributors, translators, testers, and the Minecraft modding community.
Thank SHARK_oi for selecting the icon when I'm hesitating - I'm bad on those things.
Q&A
Q: Why this mod even if we got Ping Wheels?
A: It's better to just a click, rather than describe a special modded beautiful Phantom with a hat as "Look at one in the sky. No, not this one, the one on the left. Dude, that's too left! ON NO WHY YOU KILLED IT?!"
After this I started to make the mod. Then I thought, "If we can highlight phantoms, why not chests? Why not other mods? Why not create cogwheel? Why not provide my intend about the target?" and the mod gets more and more complex, finally I decided to make it public. I believe that there are people who suffered from the same situation.
Q: Why no compatibility with original mod?
A: Reworking on network protocol makes the mod better for all those extra functions & configs, and not removing old protocol will make the program more complex than I can control.
Q: More versions?
A: On its way! Planned to support more versions after core functions are stable.
Future plan
Create Compatibility- DONESable Compatibility- DONE- Improve Distant Horizon Compatibility
- Immersive Portal Compatibility
Refined Storage 2 COmpatibility- DONE- Icons for different ping types
- Players can respond to pings
- Assest rework
- Better
Channelconfig
Notice
This mod is not affiliated with or endorsed by Ping Wheel's developer.
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