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Player Tracking Compass
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🧭 [PvP Mod] Adds a Tracking Compass, which can track the nearest player's location.
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Must be installed on both the client and the server.
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Player Tracking Compass is a mod which adds a Tracking Compass, which tracks the nearest player on right click. If the player is within 10 blocks, it will track the next nearest player. This way you can use teams and track new targets when close together. Works separately from the default Minecraft compass.
Required on both the server and the client.
The Tracking Compass is a separate item from the normal compass.
It can be created with this recipe:![]()
Right clicking the compass results in the tracking of the player Serilum:![]()
In this case the player Serilum is too close, and nobody else is online, so the tracking compass doesn't work:![]()
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Player Tracking Compass is a mod which adds a Tracking Compass, which tracks the nearest player on right click. If the player is within 10 blocks, it will track the next nearest player. This way you can use teams and track new targets when close together. Works separately from the default Minecraft compass.
Required on both the server and the client.
The Tracking Compass is a separate item from the normal compass.
It can be created with this recipe:![]()
Right clicking the compass results in the tracking of the player Serilum:![]()
In this case the player Serilum is too close, and nobody else is online, so the tracking compass doesn't work:![]()
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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