Player Location Share

Quick rating

Player Location Share

No reviews yet

See your friends live, anywhere on the server. Client-side, encrypted, no server mod needed.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Request

Player Link

Player Link lets you and a friend share your live locations with each other, as long as you both have the mod. You send a link request, they accept, and from then on you can each see exactly where the other one is. No more pinging coords back and forth in chat.

It's completely client-side. There's nothing to install on the server, no plugin, no permissions to beg an admin for. If the two of you can /msg each other, it works.

How it works

  • Run /plink request <player>. They get a little clickable [Accept] in chat.
  • Once they accept, you're linked. Done.
  • You'll see each other as a player head on Xaero's Minimap and World Map (if you use Xaero), plus a small on-screen tracker with their name, how far away they are, and an arrow pointing the way.
  • Links are saved, so relogging or restarting doesn't break anything. You only set it up once.

Your positions ride along the server's normal private-message system, and the mod hides those messages so your chat stays clean.

Your coords stay yours

Coordinates are encrypted end-to-end. When you link up, both clients quietly agree on a secret key (X25519) that never actually gets sent across chat, and every position is sealed with it (AES-256). Anyone snooping just sees a blob of nonsense.

Commands

  • /plink request <player> – ask someone to link
  • /plink accept / deny <player> – answer a request
  • /plink unlink <player> / unlinkall – stop sharing
  • /plink list – see your links and where they are
  • /plink config – settings menu (also available through Mod Menu)

Good to know

  • Both of you need the mod installed.
  • You have to be on the same server to see each other live.
  • If your server's whisper command isn't /msg, just set it once: /plink set whisperCommand w (or tell, pm, whatever yours uses).

It's vibecoded btw

Screenshots

Gallery

  • On screen display
    On screen display
  • World Map
    World Map

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works