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Players will add the Minecraft characters into your game as their own persistent entities. Now the question is... will you defeat the dragon before THEY do?
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new non-player characters with various roles and behaviors.
A project that is no longer receiving updates.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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THIS MOD IS CURRENTLY NOT MANAGED AND ISN'T AS FUNCTIONAL AS YOU'D EXPECT.
Introducing Players! It's a mod idea I had for a couple years and wasn't sure which path to take but recently I got a clear picture. Players will add the Minecraft characters into your game as their own persistent entities. They will be able to do everything a player does including finding their own preferred biomes, collecting resources, building, and more. These entities will self-load their own chunks meaning they will act live and you will receive their death messages. They will always respawn based of their last set bed or world spawn. There is a lot in to go with this mod and so far very few has been added but a lot of these have been tested.
Currently, they can track and collect items similar to an allay. If they have food in their inventory, they will eat when low on health to regenerate and if they have a weapon they will fight near monsters else flee. They will automatically equip armors, weapons, and totems if in their inventory when nearing battle. On death, their inventory will drop. You will also be able to access their inventories at any given time.
The idea for these entities as for them to behave similar to live players on multi-player servers but for single player. Now the question is... will you defeat the dragon before THEY do?
Do note this is a beta and there ARE bugs.
THIS MOD IS CURRENTLY NOT MANAGED AND ISN'T AS FUNCTIONAL AS YOU'D EXPECT.
Introducing Players! It's a mod idea I had for a couple years and wasn't sure which path to take but recently I got a clear picture. Players will add the Minecraft characters into your game as their own persistent entities. They will be able to do everything a player does including finding their own preferred biomes, collecting resources, building, and more. These entities will self-load their own chunks meaning they will act live and you will receive their death messages. They will always respawn based of their last set bed or world spawn. There is a lot in to go with this mod and so far very few has been added but a lot of these have been tested.
Currently, they can track and collect items similar to an allay. If they have food in their inventory, they will eat when low on health to regenerate and if they have a weapon they will fight near monsters else flee. They will automatically equip armors, weapons, and totems if in their inventory when nearing battle. On death, their inventory will drop. You will also be able to access their inventories at any given time.
The idea for these entities as for them to behave similar to live players on multi-player servers but for single player. Now the question is... will you defeat the dragon before THEY do?
Do note this is an alpha and there ARE bugs.
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