Productive Sniffers
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Sniff your way to the endgame!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Adds new ores or other raw resources.
Adds or improves non-hostile and neutral creatures.
Enhances farming mechanics and introduces new crops and livestock.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Sniff your way to the endgame!
This mod requires GeckoLib to function.
What is this mod?
This mod allows you to get resources from custom Sniffers, which are created using a machine called the Sniffer Infuser. Once the Sniffer is spawned, it will start digging every 8 minutes by default.
You can use the new Torchflower Block to feed to the Sniffer to reduce the digging cooldown. The Sniffer will only spawn the intended resource if it is digging on a Torchflower Block, in any other case it will produce Torchflowers, with the Torchflower Sniffer being the exception, and digging up Bone Meal when not digging on a Torchflower Block.
What Mobs can I create?
Currently:
Diamond Sniffer
Torchflower Sniffer
Netherite Sniffer
These are created with a Resource Sniffer Egg and the intended material, the first Torchflower Sniffer Spawn Egg is created by crafting.
What is a Sniffer Infuser?
The Sniffer Infuser is a machine that takes resources and Resource Sniffer Eggs and requires different amounts of energy depending on the type of Sniffer being created. You cannot craft it by default, and modpack authors may set the crafting recipe for themselves.
Note: Sniffer Infuser requires FE (Forge Energy) to use, generators are not included in this mod standalone.
This Mod is still being actively worked on, and more Sniffer types will be added soon.
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