Project Fright - Horror Mod
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Fight 140+ mobs in this collection of horror monsters and killers!
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new dimensions with unique biomes, resources, and challenges.
Adds or enhances hostile creatures and enemies.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description

Project is on hold
Desparately need Coder[s]
DM me about position, aswell as other potential roles
We will be building the mod from the ground up once more for NEOFORGE 1.21.1
(This move is not immidiate, 0.3.5 will be the last update for FORGE 1.20.1)
I will still be making models, sprites, and supply some sounds.
I look forward to more planning, research, and development on Fright with you all <3
Thank you for all your support
CHECK OUT THE DISCORD FOR SNEAK PEEKS, POLLS, AND ANNOUNCEMENTS

Subscribe or I will haunt your walls.



Note* I will not be adding anything from the SCP Foundation or the Backrooms. There are so many mods with both of them that I decided not to add anything from them, Sorry

- You can find more than 155 mobs to fight (as of 0.3.4)
- Over 45 weapons to collect (enchantable)
- Trap blocks (beartrap, punji stakes, landmine, barbed wire)
- 4 New biomes (Redwood Forest, Camp Crystal Lake, Salt Flats, and Slender Forest{all of which will be updated})
- Custom Advancements
- Alot of new blocks
- Lots of items (some wip)
- Custom Spawn Eggs for all mobs (0.3.3+)
- Wiki (Still very WIP, looking for helpers)
- 30+ Killer Masks (enchantable and 0.3.3+)
- Structures in Camp Crystal Lake and soon in Slender Forest

- More Structures
- More Biomes
- More Advancements
- MANY more Mobs
- Many more Weapons
- Bosses (Currently there are no bosses, and the current ones are not survival ready yet. We are progressing tho)
- Dimensions (Coming Soonish)
- Full Survival Compatibility (Just some stuff is still creative only, but most things are accessible in survival)
- and of course, squishing them darn bugs
Q- Can I put this into my modpack?
A- Absolutely! Just be sure to credit please :)
Q- Will there ever be an update to X version? (1.7.10, 1.12.2, or 1.16.5 for example)
A- I plan to always keep the mod updated closer to the recent updates. It will take time for me to release the latest version, so the mod will be on 1.20.1 for a while probably until 1.21. That said, backporting is not in my best of interests, sorry.
Q- Do the mobs spawn in survival?
A- Yes, but not all of them! Check the Excel Spreadsheet below for now to see the data on every mob. Currently looking for wiki makers to make it better than a spreadsheet.
Q- Can you add X to the mod?
A- With every suggestion, I suggest you join my discord, and suggest as much as you want in my requests tab. That way players can input on your suggestion, to see if maybe its popular enough to be added. I also recommend joining to take part in Polls and Voting.
Future updates will add much more, there will be new dimensions, more biomes, more advancements, etc
Alot of items may be w.i.p as the mod progresses through the beta stage.

With Project Fright, the goal of the mod when finished is to be full of mobs, items, dimensions, biomes, blocks, etc. Most of the contents of the mod are from movies, tv shows, books, art, video games, folklore, legend, creepypastas, internet horror, and some things are completely original.
You can expect to duke it out with the serial killers such as Jason Voorhees, Freddy Krueger, Michael Myers, and more! In the future there will be more folklore mobs like Mothman who is already apart of the mod so far.
Dimensions (not currently added) will have a big play on the progression planned for the player to potentially take, based on what they find, what they slay, and what they plan to do.
*You can influence the updates of the mod by requesting features to be added in the Discord!
Thank you to Bigwig for helping with many of the entity animations

The aim of this mod is to create a progressive survival experience to fight against the horrific mobs that plunge your world into darkness.
With future updates planned to add dimensions, ores, and tons more mobs that the player will face in their everlasting journey to conquer all the realms and to destroy evil.
Current Mobs
Spoiler
- Alien Ghost (Trevor Henderson)
- Ash Williams (Evil Dead)
- Babadook
- Babyface (Happy Death Day)
- Baldi (Baldi's Basics)
- Ben Drowned (Creepypasta)
- Big Charlie (Trevor Henderson)
- Bonnie (FNAF)
- Bridge Worm (Trevor Henderson)
- Candyman
- Captain Spaulding (House of 1000 Corpses)
- Chica (FNAF)
- Christine
- Chucky (Childs Play)
- Closet Creep (Trevor Henderson)
- Clown (DbD)
- Cujo
- Cupcake (FNAF)
- Doctor (DbD)
- Dracula
- Forgotten Baby (Trevor Henderson)
- Foxy (FNAF)
- Frankenstein's Monster
- Freddy Fazbear (FNAF)
- Freddy Krueger (Nightmare on Elm Street)
- Fresno Nightcrawler (Cryptid)
- Ghost Pig (Trevor Henderson)
- Ghostface (Scream)
- Gizmo (Gremlins)
- Gnome (Folklore)
- Golden Freddy (FNAF)
- Graboid (Tremors)
- Granny
- Gremlin
- Hag (DbD)
- Huntress (DbD)
- Innyume (internet horror)
- Jack Torrance (Shining)
- Jason Voorhees (Part 2-9 + FvJ as regular | F13th)
- Jason X
- Jaws
- Jeff the Killer (Creepypasta)
- Kayako (Grudge)
- Krampus (Folklore)
- Kuchisake Onna (Folklore)
- Lamb (Trevor Henderson)
- La Llorona (Folklore)
- Leatherface (Texas Chainsaw Massacre)
- The Legion (All Forms | DbD)
- Leprechaun (The Leprechaun)
- Lil Nugget (Trevor Henderson)
- Long Horse (Trevor Henderson)
- Meat Nugget (Trevor Henderson)
- Michael Myers (Halloween)
- Mogwai (Gremlins)
- Momo (internet horror)
- Mothman (Cryptid)
- Neighbour (Hello Neighbour)
- Nun / Valak (The Nun / Conjuring)
- Nurpo (Trevor Henderson)
- Nurse (DbD)
- Oni (DbD)
- Pamela Voorhees (F13th)
- Patrick Bateman (American Psycho)
- Pennywise (IT)
- Pig Creature (Trevor Henderson)
- Pinhead (Hellraiser)
- Plague (DbD)
- Prospector (Original)
- Pyramid Head (Silent Hill)
- Rake (Creepypasta)
- Retro Jason (F13th NES)
- Sadako (Ring)
- Savini Jason (F13th The Game)
- Sirenhead (Trevor Henderson)
- Slenderman (Creepypasta)
- Sonic.EXE (Creepypasta)
- Spirit (DbD)
- Spring Bonnie (FNAF)
- Teke Teke (Folklore)
- The Pig (SAW)
- Trapper (DbD)
- Turkie (Thankskilling)
- Void Nugget (Trevor Henderson)
- Werewolf (Folklore)
- Wraith (DbD)
- Xenomorph (Alien)
- Yautja (Predator)
Added in 0.3.3
- Art the Clown
- Black Magic
- Cartoon Cat
- Cartoon Dog
- Dark Smile
- Dancing Pig
- Distorted Villager
- Egg Man
- Eyeless Jack
- Half Eaten Goat
- Half Eaten Axolotl
- Half Eaten Sheep
- Half Eaten Cow
- Herobrine
- Hoodie
- The Hypnotist
- Spinal Mario
- Sam
- Jane the Killer
- Entity 303
- Hypno
- Mickey
- Piggy
- The Man in the Suit
- Seed Eater
- Owl
- Tigger
- Ticci Toby
- Russian Sleep Experiment
- Piglet (1)
- Piglet (2)
- Void Leggings
- Whistleguy
- Mr Tusk
- Winnie (1)
- Winnie (2)
Added in 0.3.4
- Sasquatch
- Yeti
- Yowie
- Ujit
- Skunk Ape
- Jersey Devil
- Loch Ness Monster
- Chupacabra
- Jackalope
- Unicorn
- Jigsaw
- Tiffany
- 6 variants of preexisting mobs (1 myers, 3 leatherface, 1 chucky, 1 xenomorph)
- You can find more than 140 mobs to fight
- Over 40 weapons to collect
- Trap blocks (beartrap, punji stakes, landmine, barbed wire)
- Camp Crystal Lake, Slender Forest, and Salt Flats (Biomes)
- Custom Advancements
- New blocks
- Lots of items (some wip)
- Custom Spawn Eggs
- Structures
- More Biomes
- More Advancements
- MANY more Mobs
- Many more Weapons
- Bosses
- Dimensions
- Full Survival Compatibility
- Wiki? (Looking for wiki helpers)
FAQ
Spoiler
Can I put this into my modpack?
Absolutely! Just be sure to credit please :)
Will there ever be an update to X version? (1.7.10 for example)
I plan to always keep the mod updated closer to the recent updates. It will take time for me to release the latest version, so the mod will be on 1.20 for a while before 1.21. That said, backporting is not in my best of interests, sorry.
Do the mobs spawn in survival?
Yes, but not all of them! Check the Excel Spreadsheet for now to see the data on every mob. Currently looking for wiki makers to make it better than a spreadsheet.
How do I get X in survival? (Necronomicon for example)
Currently, the mod is in beta stage, so some things are W.I.P. The Necronomicon especially is a huge undertaking, as I plan to add a beastiary inside, hope to someday to show off my awesome pixel art in that book. There will be a time for everything to join the survival fold eventually.
Can you add X to the mod?
With every suggestion, I suggest you join my discord, and suggest as much as you want in my requests tab. That way players can input on your suggestion, to see if maybe its popular enough to be added. I also recommend joining to take part in Polls and Voting.
Can you survive the against the plethora of new mobs? Or will you perish and become their next victim!
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