Quicksand (NeoForge)
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Adds Quicksand to Minecraft.
Set in hot, arid environments, usually with unique survival challenges like managing heat and finding water.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
A modified or ported version of an existing mod.
Adds extra features or content to an existing mod.
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Quicksand (NeoForge)
Disclaimer
This is the NeoForge version of Quicksand, licensed under LGPLv3, please support the original work!
Original Fabric version can be found here: Quicksand (Fabric)
Issues should be posted to Quicksand (NeoForge)'s Issue Tracker.
Mod Content
Quicksand generates in Deserts and acts similarly to Powder Snow. You will sink into Quicksand unless wearing Leather Boots. Once you're submerged you'll start drowning in it! You'll want to escape quickly.
Red Quicksand also exists, and generates in Badlands. It's like Quicksand meets Red Sand. Who knew?
You can pick up Quicksand in Buckets and put it in Cauldrons if you want. Dunno why you'd want to, but you can.
If a Zombie ends up submerged in Quicksand for too long, it becomes a Husk. That's kinda neat, isn't it?
Changes on NeoForge
If a Drowned ends up submerged in Quicksand for too long, it becomes a Zombie.
Added Quicksand variants for Biome's O Plenty and Oh The Biomes We've Gone.
Replaces Oh The Biomes We've Gone's Quicksand for consistency.
Quicksand (NeoForge)
Disclaimer
This is the NeoForge version of Quicksand, licensed under LGPLv3, please support the original work!
Original Fabric version can be found here: Quicksand (Fabric)
Issues should be posted to Quicksand (NeoForge)'s Issue Tracker.
Mod Content
Quicksand generates in Deserts and acts similarly to Powder Snow. You will sink into Quicksand unless wearing Leather Boots. Once you're submerged you'll start drowning in it! You'll want to escape quickly.
Red Quicksand also exists, and generates in Badlands. It's like Quicksand meets Red Sand. Who knew?
You can pick up Quicksand in Buckets and put it in Cauldrons if you want. Dunno why you'd want to, but you can.
If a Zombie ends up submerged in Quicksand for too long, it becomes a Husk. That's kinda neat, isn't it?
Changes on NeoForge
If a Drowned ends up submerged in Quicksand for too long, it becomes a Zombie.
Added Quicksand variants for Biome's O Plenty and Oh The Biomes We've Gone.
Replaces Oh The Biomes We've Gone's Quicksand for consistency.
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