YUNG's Cave Biomes
Rank 1,227
Rank 941 among mods

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YUNG's Cave Biomes

By Refresh Studios , LudoCryptComposer, Sound Designer
Overall rating distribution
0.5★ (no ratings)
1.0★ (no ratings)
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1 rating (50%) · 2.5★
3.0★ (no ratings)
3.5★ (no ratings)
1 rating (50%) · 4.0★
4.5★ (no ratings)
5.0★ (no ratings)
0.5★ 5★
Gameplay
0.0
Aesthetics
0.0
Performance
0.0

Adds new vanilla+ cave biomes and underground content!

Arctic/Cold
Desert/Hot
Adventure/Exploration
Cave Improvements
World Gen Improvements
Ores & Resources
Biomes
Hostile Mobs
Music & Sound
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[26.1.2] YUNG's Cave Biomes v4.1.1 (NeoForge)

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CurseForge IDs
NeoForge Forge
Fabric
Modrinth ID

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About

Description

YUNG's Cave Biomes

Depends on YUNG's API Join the YUNG GANG on Discord! Follow me on Twitter! Subscribe to my YouTube! Support me on Patreon!

What is this?

YUNG's Cave Biomes is a vanilla+ mod that adds two new cave biomes to the game, the Frosted Caves and the Lost Caves! Each biome features the addition of a new mob, new blocks, items, music, and more.

Compatibility

YUNG's Cave Biomes is intended to be fully compatible with every mod, including other worldgen mods. Any known incompatibility notes will be mentioned here. If you encounter any compatibility issues, please let us know in the Discord

Optifine:

  • The thick yellow fog won't render during sandstorms. Still looks good, just not as cool of a visual effect.
  • Enchanted Ice is visible even when embedded in ice. Doesn't really affect gameplay.

Distant Horizons

  • The thick yellow fog won't render during sandstorms in the Lost Caves. Still looks good, just not as cool of a visual effect.

a49IMQJ.pngUse code YUNGNICKYOUNG with Bisect Hosting for 25% off!

YUNG's Cave Biomes

Depends on YUNG's API Join the YUNG GANG on Discord! Follow me on Twitter! Subscribe to my YouTube! Support me on Patreon!

What is this?

YUNG's Cave Biomes is a vanilla+ mod that adds two new cave biomes to the game, the Frosted Caves and the Lost Caves! Each biome features the addition of a new mob, new blocks, items, music, and more.

Compatibility

YUNG's Cave Biomes is intended to be fully compatible with every mod, including other worldgen mods. Any known incompatibility notes will be mentioned here. If you encounter any compatibility issues, please let us know in the Discord

Sodium:

  • I highly recommend disabling the "Use Fog Occlusion" option in the Performance tab. Keeping this option enabled results in chunks behind the thick yellow fog during sandstorms not rendering, resulting in being able to see the sky behind the fog. This doesn't affect actual gameplay, but the visuals are not nearly as impressive.

Iris:

  • If you have Shaders enabled, the thick yellow fog won't render during sandstorms. Still looks fine, but it's not as cool of a visual effect.
  • Enchanted Ice is visible even when embedded in ice. Doesn't really affect gameplay.

Distant Horizons

  • You may find that you are unable to see anything at all during sandstorms. If this happens, do the following: go into the Distant Horizons settings in game > Advanced options > Graphics > Fog > set Enable Vanilla Fog to True.

a49IMQJ.pngUse code YUNGNICKYOUNG with Bisect Hosting for 25% off!

YUNG's Cave Biomes
Depends on YUNG's API Join the YUNG GANG on Discord! Follow me on Twitter! Subscribe to my YouTube! Support me on Patreon!
What is this?
YUNG's Cave Biomes is a vanilla+ mod that adds two new cave biomes to the game, the Frosted Caves and the Lost Caves! Each biome features the addition of a new mob, new blocks, items, music, and more.

Compatibility
YUNG's Cave Biomes is intended to be fully compatible with every mod, including other worldgen mods. Any known incompatibility notes will be mentioned here. If you encounter any compatibility issues, please let us know in the Discord!

  • Sodium
    • I highly recommend disabling the "Use Fog Occlusion" option in the Performance tab. Keeping this option enabled results in chunks behind the thick yellow fog during sandstorms not rendering, resulting in being able to see the sky behind the fog. This doesn't affect actual gameplay, but the visuals are not nearly as impressive.
    • Optifine / Iris
      • The thick yellow fog won't render during sandstorms in the Lost Caves. Still looks good, just not as cool of a visual effect.
      • Enchanted Ice is visible even when embedded in ice. Normally it's supposed to be hidden. Doesn't really affect gameplay.
    • Distant Horizons (Fabric)
      • You may find that you are unable to see anything at all during sandstorms. If this happens, do the following: go into the Distant Horizons settings in game > Advanced options > Graphics > Fog > set Enable Vanilla Fog to True.
    • Distant Horizons (Forge)
      • The thick yellow fog won't render during sandstorms in the Lost Caves. Still looks good, just not as cool of a visual effect.

Play with friends with the Essential mod!

a49IMQJ.png
Use code YUNGNICKYOUNG with Bisect Hosting for 25% off!

Screenshots

Gallery

  • The Lost Caves
    The Lost Caves
  • Frosted Caves
    Frosted Caves
  • Sandstorms!
    Sandstorms!
  • Sand Snapper
    Sand Snapper cute lil guy
  • The Lost Caves
    The Lost Caves
  • Frosted Caves
    Frosted Caves
  • Sandstorms!
    Sandstorms!
  • Sand Snapper
    Sand Snapper cute lil guy
  • Frosted Caves
    Frosted Caves
  • The Lost Caves
    The Lost Caves
  • Sandstorms!
    Sandstorms!
  • Sand Snapper
    Sand Snapper cute lil guy

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By the numbers

Statistics

24.3m
Total Downloads
CurseForge (NeoForge, Forge)
19.8m
CurseForge (Fabric)
~580,000
Modrinth
3.9m
Last Updated
CurseForge
Created
CurseForge
Modrinth
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