Refined Enchanting
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Level up your gear! Refined Enchanting adds RPG stats, tool badges, sleek tooltips, and a robust API for modders.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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✨ Refined Enchanting
Stop rolling the dice. Start master-crafting.
A polished Vanilla+ overhaul that replaces random enchanting with level-up gear growth, a ‘pick-your-power’ master-crafting system, and a modder-friendly API.
📈 Level Up Your Gear
Your tools aren't static anymore. They gain Experience (XP) just by being used:
- Swords & Bows: Gain XP by defeating mobs.
- Shields: Gain XP by blocking attacks.
- Armor: Gain XP by Dealing damage.
- Pickaxes & Shovels: Gain XP by mining blocks.
- Axes: Gain XP by chopping logs.
- Hoes: Gain XP by Harvesting crops.
- Fishing Rods: Gain XP by Fishing.
As your tool levels up, it unlocks the ability to hold more powerful enchantments.
💎 Pick Your Enchantments
Forget the random "spinning slot machine" of the old enchanting table. Refined Enchanting gives you control:
- Open the Table: Put your tool and some Lapis inside.
- Pick Your Power: You’ll see a list of every enchantment that tool can handle.
- Pay the Price: Each enchantment has a Tool Level Requirement and a Lapis Cost.
- No More Randomness: If you meet the requirement, the enchantment is yours. No surprises.
🚀 How to Get Started
Craft a tool → Use it to gain XP → Enchant once requirements are met.
🛠️ For Modders & Pack Authors
We believe in empowering the community. Refined Enchanting features a robust, well-documented mod core:
- Data-Driven: Customize XP weights, enchantment costs, and level-up rewards using standard JSON datapacks.
- Extensible Events: Hook into every lifecycle stage, from XP gain to tool rendering overlays.
- Official Wiki: Comprehensive guides for both players and developers.
🔗 Quick Links
- GitHub Issues: Found a bug? Let us know.
- Modder Wiki: Build your own synergies.
Whether you’re a player or a modder, Refined Enchanting gives you control, progression, and creativity.
✨ Refined Enchanting
Stop rolling the dice. Start master-crafting.
A polished Vanilla+ overhaul that replaces random enchanting with level-up gear growth, a ‘pick-your-power’ master-crafting system, and a modder-friendly API.
📈 Level Up Your Gear
Your tools aren't static anymore. They gain Experience (XP) just by being used:
- Swords & Bows: Gain XP by defeating mobs.
- Shields: Gain XP by blocking attacks.
- Armor: Gain XP by Dealing damage.
- Pickaxes & Shovels: Gain XP by mining blocks.
- Axes: Gain XP by chopping logs.
- Hoes: Gain XP by Harvesting crops.
- Fishing Rods: Gain XP by Fishing.
As your tool levels up, it unlocks the ability to hold more powerful enchantments.
💎 Pick Your Enchantments
Forget the random "spinning slot machine" of the old enchanting table. Refined Enchanting gives you control:
- Open the Table: Put your tool and some Lapis inside.
- Pick Your Power: You’ll see a list of every enchantment that tool can handle.
- Pay the Price: Each enchantment has a Tool Level Requirement and a Lapis Cost.
- No More Randomness: If you meet the requirement, the enchantment is yours. No surprises.
🚀 How to Get Started
Craft a tool → Use it to gain XP → Enchant once requirements are met.
🛠️ For Modders & Pack Authors
We believe in empowering the community. Refined Enchanting features a robust, well-documented mod core:
- Data-Driven: Customize XP weights, enchantment costs, and level-up rewards using standard JSON datapacks.
- Extensible Events: Hook into every lifecycle stage, from XP gain to tool rendering overlays.
- Official Wiki: Comprehensive guides for both players and developers.
🔗 Quick Links
- GitHub Issues: Found a bug? Let us know.
- Modder Wiki: Build your own synergies.
Whether you’re a player or a modder, Refined Enchanting gives you control, progression, and creativity.
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