Requiem
Rank 1,188
Rank 909 among mods

Quick rating

Community listing page, reviews here may not be monitored by the author.

Requiem

By Ladysnake , doctor4t
Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics
0.0
Performance rating distribution
0.5★ 5★

Completely changes the vanilla death system by adding new mechanics such as player souls and undead possession.

Mod Loaders
Minecraft

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4.5
Auseawesome

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Total 20 hrs MC 1.19, 1.1… MC 1.19, 1.18, 1.16, 1.17
Gameplay
4.5
Performance
5.0

I'll start of by disclosing that most of my experience with this mod is alongside the origins mod, because it adds an origin that spawns you as a soul and allows you to possess and unposses mobs at will. While the default mechanics can be fun without using the origin, I personally found this mod most enjoyable when I could unpossess mobs at will and build an army of undead vessels.

This mod has great compatibility with other mods and worked flawlessly with mods like Better Nether last time I tried it, allowing me to possess undead modded mobs. The fact you gained the ability from husks to survive in the sun or of wither skeletons to inflict wither or modded mobs effects made a playthrough as an undead mob really fun.

The one issue I had with it was husks helmets still losing durability when out in the sun but this was only very minor. I would also say I don't think this mod is really suited for large packs that aren't focused on it, just because of how much it changes the death system.

I would personally advise everyone to try it out at least once, however, and experience playing the game with a different set of challenges!

1
0
4.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs MC 1.19, 1.1… MC 1.19, 1.18, 1.16, 1.17
Gameplay
4.5
Performance
5.0

I'll start of by disclosing that most of my experience with this mod is alongside the origins mod, because it adds an origin that spawns you as a soul and allows you to possess and unposses mobs at will. While the default mechanics can be fun without using the origin, I personally found this mod most enjoyable when I could unpossess mobs at will and build an army of undead vessels.

This mod has great compatibility with other mods and worked flawlessly with mods like Better Nether last time I tried it, allowing me to possess undead modded mobs. The fact you gained the ability from husks to survive in the sun or of wither skeletons to inflict wither or modded mobs effects made a playthrough as an undead mob really fun.

The one issue I had with it was husks helmets still losing durability when out in the sun but this was only very minor. I would also say I don't think this mod is really suited for large packs that aren't focused on it, just because of how much it changes the death system.

I would personally advise everyone to try it out at least once, however, and experience playing the game with a different set of challenges!

1
0
4.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs MC 1.19, 1.1… MC 1.19, 1.18, 1.16, 1.17
1
0