Skip to content
Resistance Controller

Quick rating

Community listing page, reviews may not be monitored by the author.

Resistance Controller

By ledokuaOwner

No reviews yet

Balanced Resistance effect. No more 100% damage immunity. Fully configurable.

Mod Loaders
Minecraft

About

Description

Resistance Controller

Tired of players becoming invincible with Resistance V?

In vanilla Minecraft, the Resistance potion effect provides 20% damage reduction per level. This means that at Resistance V (Level 5), entities become completely immune to damage (100% reduction). This breaks the balance of many modpacks and PVP servers.

Resistance Controller fixes this by allowing you to configure exactly how much damage reduction the Resistance effect provides.

🚀 Features

  • Balanced Default: By default, Resistance is nerfed to 5% reduction per level.
    • Vanilla: Level 5 = 100% reduction (Invincible).
    • Mod: Level 5 = 25% reduction (Balanced).
    • Fully Configurable: Want 10%? 3%? You decide. Edit the config/resistance_controller.properties file.
    • Hot Reloading: No need to restart the server! Just edit the config and run the standard /reload command to apply changes instantly.
    • Server-Side Friendly: Works great on dedicated servers.

⚙️ Configuration

The configuration file is located at config/resistance_controller.properties.

# Resistance Controller Configuration
# reductionPercentage: The percentage of damage reduction per resistance level (default: 5)
reductionPercentage=5

🧮 How it Works

The mod hooks directly into the damage calculation logic (specifically LivingEntity#getDamageAfterMagicAbsorb) to alter the formula used for resistance.

  • Vanilla Formula: Damage * (1 - (Level * 0.20))
  • Mod Formula: Damage * (1 - (Level * (ConfigValue / 100)))