Sanity

Quick rating

Sanity

No reviews yet

Adds sanity and consequences for low sanity!

Survival
Hunger & Stamina
Hostile Mobs
Realism & Immersion
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Sanity 1.0.3
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Made for MMD's SpokyJam 2018!

Adds a sanity mechanic that players will need to keep up. Killing passive mobs and eating bad food (like rotten flesh) will lower the player's sanity. Sleeping and eating good foods (like pumpkin pie) will increase the player's sanity. If a player's sanity is low, they may experience some consequences.

Consequences: 

1. Ghost Zombie

Ghost zombies spawn when a player has low sanity and that player becomes the zombie's target. After a few seconds, or, after being in light, ghost zombies will vanish. They will also vanish if they lose their target. If a ghost zombie is killed, they will drop specter goo. 

2. Light Seekers

Light seekers are creatures made of smoke, at least in the living realm. They assist ghost zombies by going after light sources near a player of low sanity. They make a great deal of noise and so are easy to notice. If they get to the light source, the light source breaks and the light seeker vanishes. Standing on/near or destroying their target light source will kill them but they do not seem to drop anything.

3. Staring Eyes

Although harmless, they can cause an uneasy feeling. Having low sanity can cause invisible creatures with glowing eyes to stare. They only stay in pure darkness and approaching them will cause them to leave. The lower the sanity, the more often they will appear as a reminder to worry about sanity.

This mod was heavily inspired by Don't Starve's sanity mechanic.

Screenshots

Gallery

  • Staring Eyes
    Staring Eyes
  • Light Seeker
    Light Seeker
  • Ghost Zombie
    Ghost Zombie

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~660,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works