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Scape and Run: Parasites Meteorite
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Modifies the logic of how parasites emerge.
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Must be installed on both the client and the server.
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Description
This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites that quickly spread throughout the world.
Mod Logic Overview:
- Meteorite spawn chance: Starting from the first day of gameplay, there is a 25% chance each day for a meteorite event to begin.
- Meteorite falls only at night before day 7: If a meteorite falls before day 7, it will occur exclusively during the night.
- On day 7, the chance reaches 100%, guaranteeing a meteorite will fall on that day.
- After the event ends, 3 meteorite crash sites appear in the world.
- No repeated meteorite events: After the first meteorite fall, no further meteorite events will occur.
Available Commands:
/srpmeteor help -Displays a list of available commands and their descriptions./srpmeteor event_set <id> -Sets the event:- 0 - Zero event
- 1 - Meteorite fall with config settings
- 2 - Meteorite fall
/srpmeteor event_reset -Resets the current event./srpmeteor event_info -Provides information about the current event./srpmeteor getmeteorpos -Get a list of all meteorite impact zone locations./srpmeteor clearmeteorpos -Clear the list of all meteorite impact zone locations./srpmeteor dev <id> -Developer tools:- 0 <worldId(integer)> <phase(integer)> <gain(booleand)> <loss(booleand)> - set phase.
- 1 - check the phases of evolution in the available dimensions.
- 2 - spawn big meteor (visual).
- 3 <worldId(integer)> <x> <y> <z> - spawn big meteor (visual).
- 4 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone.
- 5 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone with a node.
- 6 - meteorite shower (visual).
- 7 <worldId(integer)> - meteorite shower (visual).
Future Plans:
- Environmental Infection: After a meteorite crash, the area surrounding the impact site will become infected.
- Parasite Colony Construction: Upon the meteorite’s impact, parasites will begin constructing a colony at the crash site. Over time, the colony will expand.
- Repeated meteorite fall on day 80+ with a node.
The addon can be customized in the config.
Help/Support/Suggestions:
This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites that quickly spread throughout the world.
Mod Logic Overview:
- Meteorite spawn chance: Starting from the first day of gameplay, there is a 25% chance each day for a meteorite event to begin.
- Meteorite falls only at night before day 7: If a meteorite falls before day 7, it will occur exclusively during the night.
- On day 7, the chance reaches 100%, guaranteeing a meteorite will fall on that day.
- After the event ends, 3 meteorite crash sites appear in the world.
- No repeated meteorite events: After the first meteorite fall, no further meteorite events will occur.
Available Commands:
- /srpmeteor help - Displays a list of available commands and their descriptions.
- /srpmeteor event_set - Sets the event:
- 0 - Zero event
- 1 - Meteorite fall with config settings
- 2 - Meteorite fall
- /srpmeteor event_reset - Resets the current event.
- /srpmeteor event_info - Provides information about the current event.
- /srpmeteor getmeteorpos - Get a list of all meteorite impact zone locations.
- /srpmeteor clearmeteorpos - Clear the list of all meteorite impact zone locations.
- /srpmeteor dev - Developer tools:
- 0 <worldId(integer)> <phase(integer)> <gain(booleand)> <loss(booleand)> - set phase.
- 1 - check the phases of evolution in the available dimensions.
- 2 - spawn big meteor (visual).
- 3 <worldId(integer)> - spawn big meteor (visual).
- 4 <worldId(integer)> - Create the structure of a meteorite impact zone.
- 5 <worldId(integer)> - Create the structure of a meteorite impact zone with a node.
- 6 - meteorite shower (visual).
- 7 <worldId(integer)> - meteorite shower (visual).
Future Plans:
- Environmental Infection: After a meteorite crash, the area surrounding the impact site will become infected.
- Parasite Colony Construction: Upon the meteorite’s impact, parasites will begin constructing a colony at the crash site. Over time, the colony will expand.
- Repeated meteorite fall on day 80+ with a node.
The addon can be customized in the config.
Help/Support/Suggestions:
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