Mod

Scape and Run: Parasites Meteorite

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Scape and Run: Parasites Meteorite

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Modifies the logic of how parasites emerge.

Otherworldly & Alien
Adventure/Exploration
Survival
Base Defense
Hostile Mobs
Parasites & Aliens
Mod Addon
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Forge
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
srpmeteor-1.10.7
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites that quickly spread throughout the world.

Mod Logic Overview:

  • Meteorite spawn chance: Starting from the first day of gameplay, there is a 25% chance each day for a meteorite event to begin.
  • Meteorite falls only at night before day 7: If a meteorite falls before day 7, it will occur exclusively during the night.
  • On day 7, the chance reaches 100%, guaranteeing a meteorite will fall on that day.
  • After the event ends, 3 meteorite crash sites appear in the world.
  • No repeated meteorite events: After the first meteorite fall, no further meteorite events will occur.

Available Commands:

  • /srpmeteor help  - Displays a list of available commands and their descriptions.
  • /srpmeteor event_set <id>  - Sets the event:
    • 0 - Zero event
    • 1 - Meteorite fall with config settings
    • 2 - Meteorite fall
  • /srpmeteor event_reset  - Resets the current event.
  • /srpmeteor event_info  - Provides information about the current event.
  • /srpmeteor getmeteorpos  - Get a list of all meteorite impact zone locations.
  • /srpmeteor clearmeteorpos  - Clear the list of all meteorite impact zone locations.
  • /srpmeteor dev <id>  - Developer tools:
    • 0 <worldId(integer)> <phase(integer)> <gain(booleand)> <loss(booleand)> - set phase.
    • 1 - check the phases of evolution in the available dimensions.
    • 2 - spawn big meteor (visual).
    • 3 <worldId(integer)> <x> <y> <z> - spawn big meteor (visual).
    • 4 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone.
    • 5 <worldId(integer)> <x> <y> <z> - Create the structure of a meteorite impact zone with a node.
    • 6 - meteorite shower (visual).
    • 7 <worldId(integer)> - meteorite shower (visual).

Future Plans:

  • Environmental Infection: After a meteorite crash, the area surrounding the impact site will become infected. 
  • Parasite Colony Construction: Upon the meteorite’s impact, parasites will begin constructing a colony at the crash site. Over time, the colony will expand.
  • Repeated meteorite fall on day 80+ with a node.

The addon can be customized in the config.

Help/Support/Suggestions:

Join the discord

Visual This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites that quickly spread throughout the world.

Mod Logic Overview:

  • Meteorite spawn chance: Starting from the first day of gameplay, there is a 25% chance each day for a meteorite event to begin.
  • Meteorite falls only at night before day 7: If a meteorite falls before day 7, it will occur exclusively during the night.
  • On day 7, the chance reaches 100%, guaranteeing a meteorite will fall on that day.
  • After the event ends, 3 meteorite crash sites appear in the world.
  • No repeated meteorite events: After the first meteorite fall, no further meteorite events will occur.

Available Commands:

  • /srpmeteor help  - Displays a list of available commands and their descriptions.
  • /srpmeteor event_set   - Sets the event:
    • 0 - Zero event
    • 1 - Meteorite fall with config settings
    • 2 - Meteorite fall
    • /srpmeteor event_reset  - Resets the current event.
    • /srpmeteor event_info  - Provides information about the current event.
    • /srpmeteor getmeteorpos  - Get a list of all meteorite impact zone locations.
    • /srpmeteor clearmeteorpos  - Clear the list of all meteorite impact zone locations.
    • /srpmeteor dev   - Developer tools:
      • 0 <worldId(integer)> <phase(integer)> <gain(booleand)> <loss(booleand)> - set phase.
      • 1 - check the phases of evolution in the available dimensions.
      • 2 - spawn big meteor (visual).
      • 3 <worldId(integer)> - spawn big meteor (visual).
      • 4 <worldId(integer)> - Create the structure of a meteorite impact zone.
      • 5 <worldId(integer)> - Create the structure of a meteorite impact zone with a node.
      • 6 - meteorite shower (visual).
      • 7 <worldId(integer)> - meteorite shower (visual).

Future Plans:

  • Environmental Infection: After a meteorite crash, the area surrounding the impact site will become infected. 
  • Parasite Colony Construction: Upon the meteorite’s impact, parasites will begin constructing a colony at the crash site. Over time, the colony will expand.
  • Repeated meteorite fall on day 80+ with a node.

The addon can be customized in the config.

Help/Support/Suggestions:

Join the discord

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~190,000
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CurseForge
~130,000
Modrinth
~65,000
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