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Scape and Run: Parasites Deep Sea Danger

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Scape and Run: Parasites Deep Sea Danger

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Adds parasites from the depths of the ocean

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Type
Mod
License
All Rights Reserved
Latest Version
SRPDeepSeaDanger-1.10.2.4.1
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About

Description

An add-on for Scape and Run: Parasites, adding aquatic parasites.

~Mob Information~

~New Parasites~

Swimmers

-Evolved from Buglins & Aquatic counterpart to Rupters, they swim faster in water but are very vulnerable on land and will die after being on land for too long. They will leap catch their targets like their land counterparts.

Leechers

-Evolved from Swimmers & Aquatic counterpart to Manglers, they swim faster in water but are very vulnerable on land, they can adapt to damage like their land counterpart so be aware of your surroundings, they may catch you by surprise.

Assimilated Drowneds

-Infected version of Drowneds, they no different compared to Assimilated Humans, the only difference is that they can swim better and has a chance to throw tridents.

Assimilated Dolphin

-Once Dolphins now victims to the parasites, they can give nearby parasites the effect of Dolphin's Grace.

The Hammerhead Branch

-Water parasites that has the ability to charge at you underwater, keep your distance away from them.

~Item Information~

~New Tools~

Fishing Rods

-New Living Fishing Rods that will help out the phase no-fishing problem, made with parasite parts and has gained a mind...

 

~New Items~

Luring Hooks

-Crafted from parasite parts, Luring Hooks are a magnetic piece to craft Fishing Rods.

Rotted Fishes

-Fish once wiped by the infection can be fished with the Fishing Rod, may not be good to eat but it is sustainable.

Hammerhead Skull Pieces

-Dropped by the Hammerhead Branch, it is a tough skull fragment that will make good crafting component. (see future plans)

~Future Plans~

Features planned for DSD in the future.

-More inborn parasites.

-More assimilated parasites.

-Feral tiers.

-Hijacked tiers.

-More Primitive/Adapted branches.

-Nexus tiers.

-Pure tiers.

-More items and tools.

-More crafting components.

-New effects.

-Possibly new Nodes.

~Credits~

EnergonNER - Programmer, and Owner of the project.

Thomas Lovlin Jones - Artist, Director and Owner of the project.

Dhanantry - Original creator of Scape and Run: Parasites mod.

 

Logo

An add-on for Scape and Run: Parasites, adding aquatic parasites.

Mob Information New Parasites

Swimmers

  • Evolved from Buglins & Aquatic counterpart to Rupters, they swim faster in water but are very vulnerable on land and will die after being on land for too long. They will leap catch their targets like their land counterparts. Leechers
  • Evolved from Swimmers & Aquatic counterpart to Manglers, they swim faster in water but are very vulnerable on land, they can adapt to damage like their land counterpart so be aware of your surroundings, they may catch you by surprise.

Assimilated Drowneds

  • Infected version of Drowneds, they no different compared to Assimilated Humans, the only difference is that they can swim better and has a chance to throw tridents.

Assimilated Dolphin

  • Once Dolphins now victims to the parasites, they can give nearby parasites the effect of Dolphin's Grace.

The Hammerhead Branch

  • Water parasites that has the ability to charge at you underwater, keep your distance away from them.
Item Information New Tools

Fishing Rods

  • New Living Fishing Rods that will help out the phase no-fishing problem, made with parasite parts and has gained a mind...

New Items

Luring Hooks

  • Crafted from parasite parts, Luring Hooks are a magnetic piece to craft Fishing Rods.

Rotted Fishes

  • Fish once wiped by the infection can be fished with the Fishing Rod, may not be good to eat but it is sustainable.

Hammerhead Skull Pieces

  • Dropped by the Hammerhead Branch, it is a tough skull fragment that will make good crafting component. (see future plans)
Future Plans Features planned for DSD in the future.
  • More inborn parasites.

  • More assimilated parasites.

  • Feral tiers.

  • Hijacked tiers.

  • More Primitive/Adapted branches.

  • Nexus tiers.

  • Pure tiers.

  • More items and tools.

  • More crafting components.

  • New effects.

  • Possibly new Nodes.

Credits

EnergonNER - Programmer, and Owner of the project.

Thomas Lovlin Jones - Artist, Director and Owner of the project.

Dhanantry - Original creator of Scape and Run: Parasites mod.

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  • logo.png
    logo.png logo.png
  • Adapted Hammerhead
    Adapted Hammerhead Adapted Hammerhead
  • Logo
    Logo
  • Adapted Hammerhead
    Adapted Hammerhead Adapted Hammerhead

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