Seven Days to Survive

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Seven Days to Survive

By Zolton21Owner

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A hardcore survival mod where zombies can dig and build to hunt you down. With increased detection range and relentless AI, no shelter is safe—especially during the terrifying Oblivion Nights!

Horror
Adventure/Exploration
Survival
Base Defense
Combat Focused
Hostile Mobs
Zombies
QoL & Tweaks
Realism & Immersion
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
7 Days To Survive-fabric-1.1.1.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

logo.png


About 

Seven Days to Survive is a difficulty overhaul mod that significantly increases the challenge of survival by improving the AI of vanilla Minecraft zombies. Their detection range is greatly increased, and they have gained the ability to dig and place blocks, making them relentless in their pursuit of the player. No longer will walls or terrain keep you safe—zombies will actively tunnel, build, and navigate obstacles to reach you.

 

The Synaptic Seal

To help you hold out, the mod introduces the Synaptic Seal, a special block that suppresses zombies' digging and building behavior within a 1x1 chunk radius by default.

Expanding its Range:

  • Right-click with an Echo Shard to expand suppression to 3x3 chunks.
  • Add four more Echo Shards to reach a maximum of 5x5 chunks.
  • Sneak + Right-click with an empty hand to remove shards.

Oblivion Night

But beware: every seventh night, the world is plunged into an Oblivion Night—a night of chaos and terror.

During Oblivion Night:

  • Zombies’ detection range increases drastically.
  • Synaptic Seals are disabled—digging and building suppression no longer works.
  • Zombies spawn with randomized armor, swords, and a speed boost, making them deadlier than ever.

No shelter is truly safe. You’ll need to fight, adapt, and survive the horde at its strongest.

Will you adapt and fortify against the Undead, or will they claim your world?


Issues

If you encounter any issues or bugs, please report them under the 'Issues' tab on this mod's CurseForge page or via Issues. This helps us track and fix problems more efficiently. Thank you for your support!

Replace this with a description

About

Seven Days to Survive is a difficulty overhaul mod that significantly increases the challenge of survival by improving the AI of vanilla Minecraft zombies. Their detection range is greatly increased, and they have gained the ability to dig and place blocks, making them relentless in their pursuit of the player. No longer will walls or terrain keep you safe—zombies will actively tunnel, build, and navigate obstacles to reach you.

The Synaptic Seal

To help you hold out, the mod introduces the Synaptic Seal, a special block that suppresses zombies' digging and building behavior within a 1x1 chunk radius by default.

Expanding its Range:

  • Right-click with an Echo Shard to expand suppression to 3x3 chunks.
  • Add four more Echo Shards to reach a maximum of 5x5 chunks.
  • Sneak + Right-click with an empty hand to remove shards.

Oblivion Night

But beware: every seventh night, the world is plunged into an Oblivion Night—a night of chaos and terror.

During Oblivion Night:

  • Zombies’ detection range increases drastically.
  • Synaptic Seals are disabled—digging and building suppression no longer works.
  • Zombies spawn with randomized armor, swords, and a speed boost, making them deadlier than ever. No shelter is truly safe. You’ll need to fight, adapt, and survive the horde at its strongest.

Will you adapt and fortify against the Undead, or will they claim your world?

Issues

If you encounter any issues or bugs, please report them under the 'Issues' tab on this mod's Modrinth page or via Issues. This helps us track and fix problems more efficiently. Thank you for your support!

Screenshots

Gallery

  • 2025-03-01_01.15.32.png
    2025-03-01_01.15.32.png 2025-03-01_01.15.32.png
  • 2025-03-01_01.06.42.png
    2025-03-01_01.06.42.png 2025-03-01_01.06.42.png
  • 2025-03-01_01.02.38.png
    2025-03-01_01.02.38.png 2025-03-01_01.02.38.png
  • Zombies digging a tunnel to reach player
    Zombies digging a tunnel to reach player 2025-03-01_00.56.23.png
  • Zombies digging a tunnel to reach player
    Zombies digging a tunnel to reach player

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~7,000
Total Downloads
CurseForge
~2,000
Modrinth
~5,000
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