Mod
Simple Entity Respawns
No reviews yet
A mod that adds respawning entities!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Simple Entity Respawns
The purpose of this mob is to be able to create respawnable groups of entities based on tags. Simple Entity Respawns is completely server sided!
Tutorial
First create a respawn group by running the command /respawns create my_respawn_group 1 5. This command will create a respawn group linked to the tag my_respawn_group with a delay of 1 second and radius of 5.
[!IMPORTANT]
Create the respawn group before adding entities to the group!
Commands
/respawns create <tag: string> <delay: float> <radius: float>
Creates a group assigned to a specific tag. delay is a float is seconds. Entities wait this amount of time before respawning. radius is a float in blocks. Entities that travel farther than this distance from when they were given the tag will be teleported back to their original spot.
/respawns remove <tag: string>
Removes the respawn group assigned to the tag.
/respawns edit <tag: string> <delay: float> <radius: float>
Modifies the attributes of the respawn group. Parameters are the same as create.
/respawns list
Lists out the tags of the currently existing respawn groups.
Simple Entity Respawns
The purpose of this mod is to be able to create respawnable groups of entities based on tags. Simple Entity Respawns is completely server sided!
Tutorial
First create a respawn group by running the command /respawns create my_respawn_group 1 5. This command will create a respawn group linked to the tag my_respawn_group with a delay of 1 second and radius of 5.
[!IMPORTANT]
Create the respawn group before adding entities to the group!
Commands
/respawns create <tag: string> <delay: float> <radius: float>
Creates a group assigned to a specific tag. delay is a float is seconds. Entities wait this amount of time before respawning. radius is a float in blocks. Entities that travel farther than this distance from when they were given the tag will be teleported back to their original spot.
/respawns remove <tag: string>
Removes the respawn group assigned to the tag.
/respawns edit <tag: string> <delay: float> <radius: float>
Modifies the attributes of the respawn group. Parameters are the same as create.
/respawns list
Lists out the tags of the currently existing respawn groups.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources